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My E3 Wrap-up

 

Here is a completely numbers-based recap of my E3 experience.  By my calculation, I played or had demoed for me just under 100 new games at the show.  Many of those have already faded from my memory (thank God for note pads), but a good two-dozen games really stood out.  This was my first E3, so I have nothing to compare it to, but, overall, I’d say the industry put on a great show and the future looks bright for gamers.

 

god of war 2          okami

God of War II (left); Okami (right)

 

10 Games I played and loved (in no particular order):

 

  1. Warhawk—I loved the original, and this sequel picked up right where that game that game left off.  I especially loved how intuitive and responsive the controls are. 

  2. Red Steel—For my money, this was the best game showing for the Wii.  The controls took a bit getting used to, and the A.I. on the sword masters hadn’t been implemented yet, but it was easy to see that this is going to be one of the must-have first-year Wii titles.

  3. Super Mario Galaxy—SMG was the best of the first-party Wii titles.  I can’t wait to see what other features Nintendo works into the game.

  4. God of War 2—The PS2 had a great show and GoW 2 was the best-looking PS2 game on the floor.  It appears to be more of the same, but that is the right way to go considering the quality of the original.

  5. Okami—This was the most stylish, unique looking game of the show.  I’m very close to picking up an import copy, but I’m trying to hang on for the localized version.

  6. Heavenly Sword—Kind of God of War 3 in terms of game play, Heavenly Sword was the most polished demo at Sony’s booth.

  7. Lost Planet—For some reason, I couldn’t stop calling this Ice Planet, but, still, this was a seriously solid action title with some cool game mechanisms.

  8. Prey—I played a couple of multi-player matches during early access.  The game is furiously paced and totally disorienting, and it is a lot of fun.

  9. Excite Truck—Bring on the steering wheel attachment.  This was the surprise hit of the show for me.

  10. NBA 2K7—The 360 version of this game was simply stunning.  I have no doubt that NBA 2K7 will set a new standard for basketball games.

 

5 Games I’ll buy the day they are released (assuming I don’t get review copies):

1.  Might and Magic: Dark Messiah—I’m a huge fan of HOMM and the MOM RPGs, and this looks to be the first action title to do the franchise justice.

2.  Hellgate: London—I’m getting a serious all-time-classic vibe from this one.  Keep your fingers crossed that the story is as rich as the art design.

3.  Assassin’s Creed—This game took me totally by surprise.  I had somehow avoided hearing anything about it until the last day of the show.  It is simply gorgeous and looks to be a blast to play.

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4.  Spore—The single most-impressive, most ambitious game at this E3, and probably the most ambitious game ever.

5.  Gears of War—Doesn’t seem to be very original and the art design is derivative and boring, but there is no doubt that the game play is going to be stunning.

 

7 systems ranked in order of how impressive their E3 line-up was:

 

  1. PS2—This was probably the last year that the PS2 will see AAA titles, and there were a ton of them on the show floor.  Okami, FF12, GoW 2, SOCOM: CA, Guitar Hero 2, ATV Offroad Fury 4, Rogue Galaxy—this is looking to be a great year for the PS2.

  2. PC—The Nvidia booth was showing as many great games as Sony and Nintendo combined.  Graphically, none of the next gen consoles compares to the best looking PC titles, and there was far more variety in genres and art design than we’ve seen in years.  I see a PC upgrade in my future.

  3. Xbox360—The one-year head start certainly showed.  You could see and play dozens of great 360 titles without setting foot in Microsoft’s area.

  4. PS3—Supposedly behind Nintendo in the race to launch, Sony showed up with a ton of great looking games that anyone could play without waiting in line four hours.

  5. Wii—I was really impressed with the new control schemes, but only a handful of Wii titles on-hand had the potential to make it into my collection.

  6. Nintendo DS—The DS was showing titles in nearly ever imaginable genre, and developers clearly are getting a handle on the system’s graphical capabilities (at least in 2D).

  7. PSP—Last in this list, but the PSP still had an impressive line-up.  I’m looking forward to Killzone more than any other hand-held title.  Ratchet and Clank: Size Matters, MGS Portable Ops,  Tekken, LocoRoco, and Field Commander all look great.

 

e3 2006          spore

The Playstation 3 in action (left); Spore (right)

 

7 Things that rocked at E3 2006:

 

  1. Meeting up with the other AE writers

  2. Hands-on with not one, but two great new systems

  3. Behind-the-scenes looks at games not on the floor

  4. Two hours of press-only time on Day 1

  5. The Wii controller actually works.

  6. A new Heroes of Might and Magic game and a great-looking HoMM clone (Battle Lord from 1C games)

  7. The parties thrown by Microsoft, Nintendo and Sony

  8. Getting to skip the huge line for a Wii hands-on and go right to playing

7 Things that sucked at E3 2006

 

  1. The four hour wait for hands-on with the Wii for those not blessed with a press pass

  2. 750,000 square feet of show space and limited time between appointments

  3. The fact that I developed a sinus infection at the show and had to fly cross country with a head that felt ready to explode

  4. The food prices at the show

  5. I lost a much-loved watch on the last day of the show.

  6. The PS3 price announcement (yikes!)

  7. The smell in the Wii staging area by late Friday

- Danny Webb

(May 21, 2006)