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R.I.P. bleem!By
Lee Cieniawa
Originally intended to come out in four separate packs of 100 PlayStation game emulators on each disc, only three PlayStation games TOTAL out of the initially sought-after figure of 400 made it to the marketplace on individual bleem! CDs: Tekken 3, Gran Turismo 2 and Metal Gear Solid. Bleem!'s software packs were supposed to appear in early 2000. Because of all the legal roadblocks thrown in |
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front of it by Sony's claims of copyright infringement, bleem! didn't make its official debut in retail stores until mid-2001. Kudos have to go out to Electronics Boutique, who were the only retail outlet not to be intimidated by Sony and placed bleem! for sale in their chain of stores.
Sony missed a golden opportunity with bleem!. Instead of being so concerned that the software would in effect keep new gamers away from the PSOne and |
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drive them
to the less-expensive Dreamcast, Sony should
have welcomed the opportunity to sell even more PlayStation games, from
which of course they receive a portion of the profits. But Sony was so
paranoid that bleem! would prevent gamers from purchasing a brand new
PS2. If gamers could get great graphics for all those titles on a
Dreamcast, Sony reasoned, they wouldn't shell out the $300 bucks for a
brand new PS2. The PS2 obviously had backward capability to play
PlayStation software, but it did not improve the graphics of those games
as bleem! promised on the Dreamcast.
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All articles ©2000 - 2008 The Armchair Empire. All game and anime imagery is the property of their respective owners. |