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Predator: Concrete Jungle Q&AConducted by Omni
We’ll
get to the geography questions later; first, what is your name, role on
Predator: Concrete Jungle, when did you get into the games industry, and
how much Predator paraphernalia do you own? Hi!
My name is Tim Tran and I’m the Associate Producer on Predator. I got
into the game industry back in 1995. In a nutshell, what’s Predator: Concrete Jungle all about? The
game is an action/stealth/adventure game that takes place on Earth
between two separate time periods, 1930 and 2030. In a fictional city
called New Way City and the city of Neonopolis. The game allows players
to roam a vast city landscape stalking human prey with weapons of
annihilation, cloaking technology, and various vision modes. Players
explore through city buildings from the 1930 to the futuristic city of
the 2030. The player will visit the harbor areas and fight inside a
ship, sneak through secured chambers of hidden laboratories, flay humans
on top of sky scrapers, fight within a broken down church, destroy
weapons facility, hunt down and defeat many gangs that reside in the
city walls, take on giant mechs of the future, etc… Considering
it will be coming out close to the release of the Aliens vs. Predator
movie, why just concentrate on Predator?
Why not an Aliens vs. Predator action game? The
Predator game was in production before the Movie was in production. We
always wanted to do a Predator game.
We managed to add some elements of the movie into the game
though. It’s a surprise, so you’ll have to play the game J Where does the game fall in the Predator movies timeline? Or is it even related? The game takes place in the past before the movies and way off into the future (2030 to be exact); however, there are subtle hints/clues about Weyland and Yutani. How
tough is it balancing play? I
mean, the Predator species is completely bad-ass, armed to the teeth,
and able to cloak itself so what are you doing to make the game
challenging? Creating
gameplay with the Predator was a difficult task especially when the
opponents are “just human.” For this, we created a new element of
gameplay where the player has a limit on the Predator’s energy source
and must manage this so the player can use those cool Predator weapons
and cloaking. The player has to find energy outlets throughout the city
to recharge while hunting down prey or doing the mission objectives. We
also introduce new enemies that use the Predator’s technology against
the player. This is part of the story and is also where the main
balancing of the gameplay is used. The player will have somewhat of a
tough time to deal with “humans” that has the same type of tech as
the Predator and multiply them by a couple times and you get an army of
“super humans”. These
new enemies include mech riders and genetically enhanced humans. The
player now cannot just rely on the Predator’s strength and weapons but
has to use cunning and skilled attacks to defeat them. Will
there be any differences between the Xbox and Playstation 2 versions? There
will be no difference between the two. They are both exactly the same.
How
have previous projects that you’ve worked on influenced Predator:
Concrete Jungle? Not just
technically or stylistically, but how the team works together. Eurocom has made many 3rd person games, so this is like second-nature to them. They understand what’s required for these types of 3rd person games (games like the PS2 Buffy the Vampire Slayer) and have created a unique element to the Predator game like no other 3rd persons games that Eurocom have worked on. An example of this enhancement in the Predator game is that Eurocom introduced a “stealth execution” similar to many other stealth games, but with a Predator’s touch. |
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Originally
we wanted to do that, but it turned out to be more difficult with time.
The difference between the two games is that Predator is more arcade
action stealth than the sim-like stealth of the Splinter Cell. Players
who do not have the patience for Splinter Cell stealth sim-like game,
and like a faster pace of stealth and to rip humans apart will enjoy
this game greatly. There will be stealth missions and objective driven
missions like Splinter Cell, but Predator is more focused on the action
than the stealth part of the game. Further
to that last question, how will Predator: Concrete Jungle cut through
the noise during the 4th Quarter? We
are not worry about that as we will be releasing the game in 1st
quarter of 2005 instead, when the all the “ripples have calm down." Obviously,
there are advantages to using a 3rd Person view, but has the
team identified one drawback to the 3rd Person camera? Yes,
the biggest issue for 3rd person game is the camera. There is
no perfect camera for a 3rd person game so we give you 3
different camera systems. The first camera system is “auto” which is
aimed for the causal gamer. As the name stated the camera will
automatically follow the player from a distance. The second camera
system is “manual” which is aimed at the hardcore gamers. This
camera system will give the player full control of the camera. Third
system is called, “Track” which is a tweaked/hybrid of the 2 system
mention above. I like this one a lot as it gives the player some control
over the camera as well as auto centering when you are too busy
fighting. Who’s
working on the sound design? Is
Eurocom handling it or is being handled by an outside company? Eurocom
is handling the sound design. They’ve met up with the Fox/Predator
crew and were able to use sounds from the AVP movie. Is
there anything from the early stages of development that were cut due to
over-ambition or time constraints? Like
every game, there are some components I wished that could have made it
into the final version. Some of these components are mentioned above in
when you asked “How will Concrete Jungle be different from Splinter
Cell?”. Will
there be any online or multiplayer components for Concrete Jungle? As
mentioned above, because of time constraint and limited resources, we
have no online component or multiplayer. What
kinds of unlockables are planned? Maybe
a Predator downhill skiing mini-game? Yes,
there will be many unlockables such as bonus missions, new weapons,
costumes, etc… sorry, there will be no downhill skiing for the
Predator. If
Predator: Concrete Jungle proves to be a success will there be
additional installments concentrating on the Predator mythos? If Predator becomes a success, more likely there will be sequels for it.
(January 4, 2005)
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