(Both games available in the online store at www.cheapass.com for US $14.95 each)

 

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Tabletop Game of the Week:

Give Me the Brain / Lord of the Fries Special Edition

 

         

 

James Ernest with both his eponymous label and Cheapass Games tends to take a humorous approach to game design.  The two recently released special edition card games Lord of the Fries and Give Me the Brain certainly depend on humor for a good deal of their appeal, but each game would be good, light fun regardless of what theme was pasted upon it.

 

In both games, players play the role of zombies working for the fast food franchise Friedey’s (as featured in an early Cheapass game of the same name).  The necro-cuisine nature of the restaurant plays out a bit differently in the two games.  In Lord of the Fries, the theme allows for menus featuring a radioactive special sauce and multi-tentacled fishies.  Give Me the Brain suggests that the employees only have one brain between them and need it in their possession to pull off particularly difficult tasks behind the counter (though I have no idea how Mr. Ernest could have come up with such an idea).  The mechanics of both games fit the theme well, and the theme, in turn, expands the player’s enjoyment of the simple mechanics.

 

In Give Me the Brain, players compete to empty their hands of cards by playing the cards and completing the tasks written on them.  During each turn, a player can do two “hands” worth of actions, meaning he can play a card that takes a zombie two hands to perform or two cards requiring only one hand each.  The actions involve things like forcing other players to draw cards or getting to play additional cards.  The most valuable actions require not only two hands but also a brain.  Since the players have only one brain between them (represented by a die), they must acquire it before they can play a card requiring a brain.  The brain gets dropped (because the player who attempted an action with it failed to roll high enough) and passed around many times during the course of the game.  When the brain hits the ground, players fight for it by attempting to play the highest bid card.   Highest card gets the brain and that player gets to keep it until he drops it or another player’s action causes it to hit the ground.  That’s it.  The game is light and quick, and it is simple enough for anyone to learn quickly.

 

Lord of the Fries is the better of the two games, and it is the game that benefits the most from the new, special edition packaging.  LOTF is a contract bidding game with the Cheapass twist.  For the basic game, players assemble a deck with a certain amount of some varied ingredients:  bird, meat, sauce, fish, bun, pie, etc.  The cards are dealt to the players and they compete to be the first to empty their hands by playing sets based on the menu item.  Players can roll their menu item randomly or choose which item is to be attempted on a given hand.  Regardless of how the item is chosen, every player, in turn gets a chance to make the item before the caller.  The difference between the two choices involves what happens when a player can’t make an item.  If the caller has rolled the choice randomly, players pass him or her a card when they can’t make an item.  If the player chooses the item to be made, players instead pass a card to the player on their left. 

 

Though nearly as simple as Give Me the Brain, LOTF is much more open to clever plays.  LOTF Special Edition also benefits from the addition of new menus and ingredients that add replay value and variety (though, I must note that my entire group of players preferred the original menu to the Special Edition additions).

 

Bought either alone or together, Give Me the Brain and Lord of the Fries are good, light fun.  If you have room for a couple of light card games in your collection, I recommend both.  If you can only find room for one, pick up of Lord of the Fries.  It has become a staple in our weekly sessions as the game we play when we have just a half hour or so to kill and don’t want to chance fumbling our lone brain.

 

- Tolen Dante

(March 22, 2003)

 

 

 

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