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Archive for November, 2008

Ghostbusters Arriving in 2009, Thanks to Atari

Friday, November 7th, 2008

Confirming “rumors” that started with ex-Ghostbuster Dan Ackroyd, Gamesindustry.biz has reported that Ghostbusters: The Game will be arriving in 2009 from Atari. So, a big “yay!” for that.  Here’s what Infogrames President Phil Harrison had to day about it:

Ghostbusters: The Video Game is a fantastic addition to Atari’s global line-up in 2009,” said Phil Harrison, president of Infogrames Entertainment.

“The title has built considerable anticipation and excitement among game fans for its high quality action and all-out mayhem,” Harrison added. “There’s no more thrilling Ghostbusting experience to be had, short of building your own proton pack.

Bill Roper Signs with Cryptic Studios

Monday, November 3rd, 2008

I think it has been largely agreed to that Hellgate: London was a complete wreck of a game that bombed with critics and at retail. (Recently Bandai-Namco stated that Hellgate: London servers will run for the next few months free of charge.  After which time, the whole thing will be shutdown.)  But after licking his wounds and losing a lot of his own money, Bill Roper has been hired by Cryptic Studios as Design Director to work on Champions Online. So, he’s back and here’s the official line from Cryptic:

“Bill brings a ton of creative energy to the Cryptic office and we’re thrilled to have him join our team,” said John Needham, Chief Executive Officer for Cryptic Studios. “His years of gaming and online experience are huge assets to all of our projects, and Bill will assist us in furthering our studio’s vision to create innovative, exciting MMO gameplay.”

“Cryptic has experienced huge growth over the past year and has exciting opportunities ahead of it,” said Bill Roper, Design Director, Cryptic Studios. “The company knows how to choose compelling IPs that have rich histories such as Champions and Star Trek. I’m looking forward to working with the team.”

We wish Bill all the best because he’s one of gaming’s most well-spoken and personable designers in the gaming business.