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Archive for August, 2010

Samus Aran and Chuck Greene Now Playable

Tuesday, August 31st, 2010

Metroid: Other M has shipped exclusively for Wii and Dead Rising 2: Case Zero available only for download for Xbox 360.

Metroid: Other M comes to us from Nintendo and Team Ninja; is available for $49.99US ($59.99CAN) and is rated “T” for Teen. Our review should be posted in the next little bit, but until then check our preview.

Dead Rising 2: Case Zero is a prelude to the full Dead Rising 2 coming out at the end of the month. It’s available on Xbox Live for 400 MS Points. The big draw here, besides offering an intro to the full game, is that “[c]haracter attributes collected in Dead Rising 2: CASE ZERO will also carry over into the main game such as Player Level, to a maximum of five, Prestige Points alongside skills, Combo Cards and a number of alternate outfits.”  For obvious reasons, this one is rated “M” for Mature.

Details of Epic Mickey Collectors’ Edition

Monday, August 30th, 2010

It would have been odd to see Epic Mickey arrive at retail without a Collector’s Edition, so it comes as no surprise that Disney Interactive has provided details of the Collector’s Edition for the title. So, for $69.99 players will get “the full version of the game, a five inch collectible Disney Epic Mickey figurine, Wii console skins and remote faceplate, and a bonus DVD with behind-the-scenes video and more.”

Check The Armchair Empire’s preview right here.

TRON: Evolution Collector’s Edition Announced

Monday, August 30th, 2010

More and more games are getting the “Collector’s Edition” treatment as we get closer to the Q4 2010. And Disney Interactive announced today a huge box set that’s available for pre-order right now. For $129.99, gamers will receive alongside the game a “TRON light cycle collectible based on the in-game model from TRON: Evolution. The light cycle model is being created by renowned collectibles manufacturer Sideshow Collectibles.  Available for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system, the collector’s edition will be packaged in a special protective casing with a drawer for the game.”

$129.99 seems like a pretty steep price but I’ve always been impressed by the products that Sideshow Collectibles offers. Plus, it comes with a drawer to store the game.

Nintendo DSi (and DSi XL) Price Drop

Monday, August 30th, 2010

Earlier today Nintendo announced that as of September 12, 2010, the price of the Nintendo DSi and DSi XL the price will be $149.99 and $169.99, respectively.  It’s a $20 drop in price for each of them. This makes me think that Nintendo’s next handheld the 3DS just might closer to launch than people have speculated. Plus, it makes me think that the Wii should also be up for a price drop.

“We know shoppers want to get the maximum value out of every dollar they spend,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “Our new Nintendo DSi prices make it easier than ever for consumers to access the tremendous variety of games, applications and social tools on the Nintendo DSi and Nintendo DSi XL systems.”

Dead Rising 2 “High Stakes” Edition Announced (360, PS3)

Friday, August 27th, 2010

Want a chance at winning a 6′ (replica) zombie? Capcom has you covered with the recent announcement of Dead Rising 2 High Stakes Edition. Besides a chance at a “Golden” Terror Is Reality XVII ticket which will net you the zombie, the box set for the Playstation 3 and Xbox 360 editions include:

  • Dead Rising 2 Game (Xbox 360 or PS3)
  • Poker set in a black high-impact case sporting the Fortune City logo and including:
  • 100 poker chips- 4 different colors featuring the Fortune City logo
  • 2 decks of ‘blood-stained’ custom playing cards featuring character art
  • 5 green dice
  • 1 ‘blood-stained’ dealer chip
  • Fortune City Visitor Map featuring the game map and ads for Fortune City locations and attractions
  • Terror is Reality XVII admission ticket with redemption code for the unique Psycho costume and skills downloadable content

The High Stakes Edition, with an MSRP of $89.99US,  is available for pre-order right now.

GFW Radio Reunion #2 at PAX Prime ’10 is “Official Dead”

Wednesday, August 25th, 2010

This is a sad thing to tell you about.

PAX Prime ’10, just a handful of days away, has lost a panel. Due to circumstances beyond our control, the GFW Radio “The Brodeo” Reunion #2 has been cancelled.  There are a few reasons, none of them that important, but it goes without saying that everyone involved — Jeff Green, Ryan Scott, Sean Molloy, Robert Ashley, and Shawn Elliott — is bummed that the panel is not happening.

EDIT: Because so many are asking for the reasons, Jeff Green puts it simply on his Twitter feed: “Two of the cast members ended up not being able to attend PAX at all. The “reunion” was going to be seriously gimped. :(”

Keep your fingers crossed for next year!

Gamescon Footage of Portal 2 Now Available

Wednesday, August 25th, 2010

Valve has released new footage of Portal 2, which was previously seen at the recent Gamescon. After watching it, the long wait for its release — Feb 9, 2011 — will seem like an eternity.

Mafia II Hits Store Shelves

Tuesday, August 24th, 2010

2K has announced that the action adventure Mafia II has arrived on store shelves. Rated M (for Mature) and available for PC, Xbox 360, and Playstation 3, players take on the role of Vito, who dreams of being a “made man” in Empire City (circa. 1940s and ’50s). As anyone who has seen Scarface can tell you, sometimes a life of crime just doesn’t work out.

While the Playstation 3 has some exclusive content, all three versions feature a huge roster of period cars, architecture, slang, Playboy centerfolds, and music, music, music.

“Mafia II is what gamers want in a mob game – the marriage of a compelling story with edge-of-the-seat action and lifelike characters that immerse players in an epic entertainment experience,” said Christoph Hartmann, president of 2K. “When you add in a setting that accurately reflects a period in history that has never been rendered so beautifully, it sets a new benchmark not just for the action-crime genre, but for any game set in the real world with a rich story to tell.”

“APB Draws Just 130,000 Registered Players”

Tuesday, August 24th, 2010

Gamesindustry.biz is reporting that the cops and robbers MMO APB from Realtime Worlds has a registered player base of 130,000. That may seem a small number compared to the likes of World of WarCrfat, which has multi-million registered players, but as Gameindustry goes on to report:

The number of active users is undisclosed at present, but the 130,000 registrations are likely to be representative of the game’s sales to date.

Paying players feed an average of $28 into the game per month, defined as “a combination of game time and user to user marketplace trading”.

Administrator Paul Dounis said: “These are healthy numbers and reflect positively on APB as a ongoing concern. They prove this is a very enjoyable game, which is shown by the average player daily playtime and an ARPPU (Average Revenue per Paying User) that is highest of any game out there.”

As rosy as that statistic might be, the low registered users can’t be helping the developer’s bottom line. Realtime Worlds recently entered “administration following lacklustre sales of APB and a reported debt of some £3 million.” On top of that, most of the staff has been let go, and the studio and its two projects are up for sale.

This just goes to show what a gamble developers take with an MMO. Score big and it’s limos and champagne; don’t score at all and it’s job hunting time.

The Armchair Empire’s review of APB.

StarCraft II: 1.5 Million Copies in 48 Hours

Tuesday, August 3rd, 2010

No surprise here: StarCraft II sold lots and lots of copies since it launched July 27, 2010.

Blizzard Entertainment, Inc. today announced that StarCraft II: Wings of Liberty achieved a day-one sales milestone of more than 1 million copies sold worldwide, making it the bestselling PC game of 2010 within its first 24 hours of availability. The game went on to sell a total of more than 1.5 million copies in its first 48 hours, setting the record for fastest-selling strategy game of all time.

The press release also states that:

“We launched StarCraft II in 11 different languages and on 5 different continents because we wanted to make sure as many players as possible were able to log on and play on day one,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re pleased that so many people around the world have already picked up a copy of the game, and we look forward to welcoming even more players to Battle.net in the weeks and months ahead.”

One item of note. This 1.5 million number seems to be retail sales; digital sales aren’t mentioned anywhere in the press release. That makes that 1.5 million retail sales even more impressive in my mind.