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Archive for July, 2012

“Prototype 2″ (PC) Now Available

Tuesday, July 24th, 2012

Prototype 2, Radical Entertainment’s last original title has launched on PC, almost a month since most of the staff was laid off. Rated “M” for Mature and retailing for $49.99, it’s also available on Steam.

Boxed or digital, the game includes “free access to the RADNET Edition content – over 55 pieces of additional challenges, events, and rewards.” It’s also important to note the Minimum/Recommended Specs:

Minimum  PC Specs Recommended Specs
OS Windows® XP/Vista/7 Windows® 7
Processor Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750 Intel Core 2 Quad 2.7 GHz or better, AMD Phenom II X4 3 GHz or better
Memory 2 GB 4 GB
Video Card NVIDIA GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM NVIDIA GeForce GTX 460 (1GB) / ATI Radeon HD 5850 (1GB) or better
DirectX Version 9.0C or later
Disk Space 10 GB
Sound Card Any DirectX 9 compatible Sound Card
Supported Input Devices Keyboard, Mouse, Xbox 360® Controller

13 Days Left for “Kaiju Combat” Kickstarter

Thursday, July 19th, 2012

Kaiju Combat” is being described as the spiritual successor of the Godzilla fighting games from the ‘oughts — Godzilla: Destroy All Monsters Melee amoung them — by those behind the project, is behind the eight ball at the moment. With 187 backers and only $23,967 of their $350,000 goal (really, $450,000 because it’ll take that much to secure the TOHO licence), Sunstone Games announced that with 13 days left for the Kickstarter campaign they have a “a tentative plan to launch a new, better, Kickstarter campaign in October [2012]” with plans in place as a stop-gap to ensure they’re able to get that far.

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“Medal of Honor: Warfighter” Provides Battlefield 4 Beta Access

Tuesday, July 17th, 2012

Today Electronic Arts announced that people who pre-order Medal of Honor: Warfighter — coming October 23, 2012 (360, PC, PS3) — will be provided with access to the Battlefield 4 beta, which is expected to be available Fall 2013.

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PLAYISM Launches in English Version

Tuesday, July 17th, 2012

From Active Gaming Media comes word that they — tagline “Global indie games” — have launched the English version of their PLAYISM distribution service for indie games.

Besides some giveaways, PLAYISM launch titles include La-Mulana “the internationally popular Archaeological Ruin Exploration Action Game developed by NIGORO.” Other titles include “And Yet it Moves” and “Dear Esther.”

Besides promising to continue bringing games over from Japan, the company reports that they’ll be doing their best to ensure high quality localization in the process.

Activision Announces “do-whatever-you-need-to-survive first-person action game” The Walking Dead Title

Monday, July 9th, 2012

Never one to dwell on wordy press releases, we salute the writers who worked on this particular release announcing another Walking Dead game. (No connection to TellTale’s adventure offering set in the same universe.)

In development over at Terminal Reality (maybe best known for the BloodRayne games) and expected sometime in 2013 for PC, Playstation 3, and Xbox 360, the game is being described as a “do-whatever-you-need-to-survive first-person action game.” Other lesser press release writers would call it a “shooter” and send it out:

Based on AMC’s Emmy-Award winning TV series, the do-whatever-you-need-to-survive first-person action game will allow players to assume the role of the mysterious, crossbow-wielding survivor Daryl Dixon, alongside his overbearing brother Merle, on a haunting, unforgiving quest to make their way to the supposed safety of Atlanta. (more…)

“Dead State” Enters Final Hours of Kickstarter Campaign

Tuesday, July 3rd, 2012

With a handful of hours left in their Kickstarter campaign, the folks behind “Dead State”, which includes Brian Mitsoda (formerly of Black Isle, Troika and Obsidian), are driving to double the $150,000 goal for their zombie apocalypse role-playing game.

Check the official Kickstarter campaign for the full rundown, but if you want the synopsis in a nutshell:

“As society is beginning to fall apart, the player must organize allies, fortify a shelter, scout for food and supplies, and make uncertain alliances, attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.”

The estimated “delivery date” for the product is December 2013, exactly 18 months from now.