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Platform: Gameboy Advance Developer: Quest Publisher: Nintendo Genre: Strategy RPG ETA: TBA
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Tactics Ogre Gaiden: The Knights of Lodis
When
it comes to console-based strategy RPGs, it's the Tactics Ogre series
that has single-handedly defined the genre. New chapters in the series
have popped up
The game follows the journey of three Knights of Lodis, holy warriors of the Kingdom of Lodis, a land that is imposing its religious beliefs on the surrounding areas and destroying those who don't comply. These three knights are sent to a series of isles to convince the inhabitants to join with Lodis or face the usual bloodshed, head smashing, and other unpleasantness that comes with disobeying megalomaniacal kingdoms. Unfortunately for these knights they're attacked my a mysterious enemy and the rest of the game involves the three of them romping around trying to figure out who attacked them and just what is going on. Thankfully the game won't be entirely linear, as is too often the case in strategy RPGs. In Knights of Lodis there will be regular points in the game where players get to decide how they want to go about things. This doesn't result in some sort of trivial, almost meaningless change in events in the game, these decisions will actually mean going down a reasonably different path in terms of how the game unfolds and change the ending you see, making for a bit of replay value, something often missing from these sorts of games. The game also leaves some leeway in terms of how you choose to behave in terms of good and evil, something not often seen in console titles. This is limited to ethics in combat, but it still adds a little more range in dynamics in the game.
Combat
itself is setup in the traditional manner seen in console strategy RPGs.
It is turn-based with players able to take up to eight combatants onto
the field. There are a number of factors that will effect the
characters' ability to fight on the field including terrain, weather,
and how much/how heavy the armaments are that characters are carrying.
Players will get to use plenty of magic and a liberal amount of axes,
swords, and other such medievally weapons to fight with, as well as some
mythical beasts to keep things interesting. |
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