Up
to this point the survival horror genre has largely kept itself grounded
in the present day, or a little ways into the future, while the past has
more or less been ignored outside of Onimusha and perhaps some more
obscure titles.Now Asylum
Entertainment is delving into the Victorian era as they prepare a game
of their own in the genre that actually makes the leap into the past.Will it have obscure salutes to Dickens in it?Will the dialogue have more pretension than a Jane Austin novel?Will every second character look like a chimney sweep with a
delightful cockney accent?Only
time will tell…
In
the game players have to hunt down the Eye of Isis, which mysteriously
disappeared from the museum it was being displayed at.At the best of times the artifact radiated a particularly bad
brand of mojo, but with it evidently falling into the wrong hands things
have gotten a whole lot worse as the Eye starts raising the dead in
vengeance for it having been desecrated.But the job won’t be done simply finding the statuette, players
will need to return it to the temple it was taken from in the first
place in order to end the curse and return everything to normal.
Darian
Dane is the man who is charged with tracking down the artifact, perhaps
an unlikely fellow for the job, what with being an engineer, not an
archeologist.Nonetheless,
this chap with the gadgetry know-how is the lucky fellow who must learn
to fight off mummies and other undead minions in order to get the Eye.Lucky for him, Darian isn’t alone.Accompanying him on this adventure is his assistant Verity, who
with her clairvoyant abilities may prove particularly useful considering
the circumstances they’ll be facing.
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Since
the game takes place in Victorian times, there are plenty of locales
with an ambience only found in that era that can be taken advantage of.First there’s the museum itself and the surrounding areas, next
the game will have sequences on a steam train as well as a cargo ship,
and lastly there’s the desert village and pyramid itself that players
will have to contend with as they traverse the game.
Wherever players may wander it definitely looks like it will be a dark,
grim world that they must explore. Then again it wouldn't make
much sense for the environments to be well lit with sunshine and filled
with happy, dancing flowers, now would it?
It's
tempting to assume that the game will hold a lot in common with the
Alone in the Dark games of old, what with the title taking place around
the Victorian era. The game will be going for a more tension
filled experience, as players need to worry about mummy hordes and other
undead meanies that are constantly chasing them, lending a sense of
frenetic urgency throughout the game.Whichever way the game leans, in the very least players will be
presented with a game that takes place in an era not often explored by
the genre.