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Platform: PC, Playstation 2

Genre: Survival Horror

Publisher: Wanadoo

Developer: Asylum Entertainment

ETA: Fall 2003

 

 

 

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Curse: The Eye of Isis  

Cures Eye of Isis Preview        Cures Eye of Isis Preview

Up to this point the survival horror genre has largely kept itself grounded in the present day, or a little ways into the future, while the past has more or less been ignored outside of Onimusha and perhaps some more obscure titles.  Now Asylum Entertainment is delving into the Victorian era as they prepare a game of their own in the genre that actually makes the leap into the past.  Will it have obscure salutes to Dickens in it?  Will the dialogue have more pretension than a Jane Austin novel?  Will every second character look like a chimney sweep with a delightful cockney accent?  Only time will tell…

In the game players have to hunt down the Eye of Isis, which mysteriously disappeared from the museum it was being displayed at.  At the best of times the artifact radiated a particularly bad brand of mojo, but with it evidently falling into the wrong hands things have gotten a whole lot worse as the Eye starts raising the dead in vengeance for it having been desecrated.  But the job won’t be done simply finding the statuette, players will need to return it to the temple it was taken from in the first place in order to end the curse and return everything to normal.

 

Darian Dane is the man who is charged with tracking down the artifact, perhaps an unlikely fellow for the job, what with being an engineer, not an archeologist.  Nonetheless, this chap with the gadgetry know-how is the lucky fellow who must learn to fight off mummies and other undead minions in order to get the Eye.  Lucky for him, Darian isn’t alone.  Accompanying him on this adventure is his assistant Verity, who with her clairvoyant abilities may prove particularly useful considering the circumstances they’ll be facing.

 

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Since the game takes place in Victorian times, there are plenty of locales with an ambience only found in that era that can be taken advantage of.  First there’s the museum itself and the surrounding areas, next the game will have sequences on a steam train as well as a cargo ship, and lastly there’s the desert village and pyramid itself that players will have to contend with as they traverse the game. Wherever players may wander it definitely looks like it will be a dark, grim world that they must explore.  Then again it wouldn't make much sense for the environments to be well lit with sunshine and filled with happy, dancing flowers, now would it?

Cures Eye of Isis Preview       Cures Eye of Isis Preview

It's tempting to assume that the game will hold a lot in common with the Alone in the Dark games of old, what with the title taking place around the Victorian era.  The game will be going for a more tension filled experience, as players need to worry about mummy hordes and other undead meanies that are constantly chasing them, lending a sense of frenetic urgency throughout the game.  Whichever way the game leans, in the very least players will be presented with a game that takes place in an era not often explored by the genre.

- Mr. Nash

(March 3, 2002)

 

 

 

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