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amounts of
the material.
These wastelands are a mysterious place where, according to the
party line, one must use a special respirator while venturing therein so
not to contract a disease called Dark Disease.
Adding more mystery to this ailment is that there are unexplored
tracks of land called Void Lands where even with a respirator one is
guaranteed to catch the disease. This
brings up the question of what the disease is, how did it get there, and
whether the government trying to hide something.
Gamers will find out as they march through this non-linear game
as ETROM, an ex-army officer afflicted by a strange object that has
granted him visions. What
he’s out to prove in the game is anyone’s guess.

What
really makes this game look like a potpourri of RPGs is how it will
combine the mystical and arcane with the technological.
In other games in the genre titles try to have their motif meet
somewhere in the middle of these two worlds, but in ETROM gamers can
expect to see creatures and environments with their feet planted firmly
on either side of the role-playing spectrum, tanks and robots on one
side, demons and dragons on the other, all living within one world.
Sometimes we’ll come across a strange mish-mash of enemies in a
game that spread just as wide of a range, but often it comes off as an
afterthought, whereas in ETROM it would appear that this is the goal
from the onset to bring a lot of different RPG concepts into one game.
Unfortunately
not a lot is known about how the actual gameplay mechanics will work in
the game. Just looking at
the screenshots it quickly becomes evident that ETROM will have an
action RPG sensibility much inline with Diablo.
We also know that there will be over 30 realms to explore in the
game as well as 7 different endings.
If you like having lots of weapons and armor, there will be
hundreds of items to select from in the finished project as well.
Features:
Deep
and involving Storyline settled in a dark futuristic, "neogothic"
world: a New Techno-Fantasy Middle Age.
Frequent
and Bloody Fights: close combat with Astral Axe, long range with Energy
Weapons (heavy machine-guns and bazookas) and amazing Quest Spells.
Astral
Transformations (dragon knight, abyss demon,...)
Rides
on futuristic Tanks and Robots.
Exploration
of over 30 huge levels and secret levels: in the 4 States, in the
Mysterious Void Lands, in the Dungeons of Abyss…
Hordes
of Enemies.
Powerful
Enemy Gods.
Non
Linear Game Structure.
7
possible endings of the Game.
Free
and Strategic management of the Character's Inventory (over 100
typologies of armours, objects, energy weapons, power-drugs, magic
items).
Free
and Strategic management of the Characteristics.
Involving
and innovative MULTIPLAYER GAME!
Of
course when a game tries to cover a lot of ground in terms of themes and
motifs all in one shot, keeping everything held together in one tight,
cohesive package becomes a concern.
While ETROM is trying to give RPG fans a lot to sink their teeth
into, hopefully the finished project will stay on track, avoiding
straying in too many directions at once.
-
Mr. Nash
(November
19, 2003) |