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Since
the whole game will be played on an isolated island, the world will have
an 800-meter view scale system. In other words, you won’t have to
stare into a photorealistic background image, rather a real-time shot of
the island. This will create as much depth we’ve ever seen in a game
environment; as well as a diverse range of tactics that will make use of
this feature. You can utilize hills and snipe from long distances, or
unleash fury in the traditional “up-close” method.
This
years holiday season will be jam-packed full of goodies, and Far Cry
should remain (if not already there) on the top of that list. One of the
top games of E3, as well as one of the fan favorites, Far Cry will
achieve new heights in First-Person dynamics, as well as stun us with
its graphical achievement. Far Cry is due out Q4 2003.
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Feel the Far Cry Engine
The
meticulously designed, next-generation Far Cry engine pushes the
threshold of action gaming with proprietary Polybump mapping, advanced
environment and character physics, destructible terrain, dynamic
lighting, motion-captured animation, and total surround sound.
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Unparalleled Long Range Gunplay
Battle
to the ends of the earth with Far Cry’s utterly unique, 800-meter
scalable view system. Lock onto enemies from a distance with
motion-sensing binoculars. Then choose your style of attack – from
long range sniping to ballistic close-quarters firefights – and
everything in between.
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Cunning and Complex A.I. Tactics
Battles
never become repetitive when you face Far Cry’s unpredictable,
intelligent A.I. mercenary units, trained in advanced adaptive
group tactics. Units
include snipers, stalkers, scouts, and grenadiers that engage you from
all angles, distances, and terrains in coordinated strikes. Commanders
will even call for reinforcements by land, sea or air.
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Diverse Combat Action
Master
a dynamic slate of combat skills – close-quarters combat, long-range
shooting, search and destroy tactics, stealth operations, and combat
driving skills through indoor and outdoor environments.
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Heart-Pounding Atmosphere
Experience
unprecedented drama and realism in a misleadingly perfect setting, with
incredible lighting and shadows, adaptive audio, and weather effects.
Eric
“element” Lahiji |