Platform: PC Genre: First Person Shooter Publisher: Russobit-M Developer: Revolt Games ETA: TBA
Neuro
Isn’t
intergalactic politics a bitch?Early
settlers will soar off to the stars, find a nice little planet to call
home, and a few centuries later the place is turned into a booming
metropolis.Of course, if
this colony ever decides it would like independence from Earth, the
planet is faced with a hissy fit, as such a notion is completely out of
the question.Before long someone decides to take matters into their own
hands, starts a ruckus, and the whole region is plunged into civil war.While not a paint by numbers recreation of this scenario, Neuro,
a FPS in the works at Revolt Games for the PC, taps into this popular
theme.
Taking
place on the planet Sorgo, characters will take on the role of one Craig
Richards, a soldier serving the Earth Federation, as he deals with an ongoing
revolution in the region.However,
instead of being a conventional FPS requiring players to simply run and
gun
through the levels,
in Neuro players will also have psionic abilities that allow them to
control other characters in the game.With this, one can theoretically take control of a guard, or a
regular Joe, or whomever, and have them do their bidding as a means of
getting through a particular mission.
There’ll
still be plenty of guns and other weapons associated with the genre in
the game, but overall, what will make this Neuro stand out is its psionic
components.Usually when
developers talk about bringing changes to FPSes, it just winds up being
something to do with
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physics,
or visuals, or some fancy new guns, never anything to far off the beaten
path.With Revolt Games
trying something entirely different by bringing mind control into the
fold, hopefully it will be put together well enough to not feel like a
gimmick, and bring some fresh ideas to the genre.
Mr.
Nash
(April
29, 2005)
Game
Features:
-
7 different locations, which include Megalopolis, Scientific
labs, Space station, Jungle and Military base; More than 20 different
enemies, with mercenaries, drug dealers, soldiers of the clan among
them;
-
15 kinds of weapons;
-
The world of the game - cyberpunk, the world of the distant
future, the time of space travelling; The gameplay of Neuro is based on
special abilities of the main character who can take under psi-control
his enemies and feel himself in their hats;
-
Advanced AI of the enemies will be a real challenge for the
player;
-
The soundtrack of the game will feature different musical genres
which will create a unique atmosphere of the game; Neuro is based on the
in-house engine by Revolt Games;
-
The
game will have multiplayer - deathmatch mode.