|
only
thing that remains to be seen from this is if this simple gameplay can
hold a gamer's interest for the duration of the storyline. There are
some minor strategic points in doing battle, but these are more twitch
reaction skills than true strategic elements as the game is action
oriented after all. The remaining feature set does look full as it
includes multiplayer co-operative play, and unlimited subquests and
levels. If the game can indeed be interesting for its entire duration
with the simple game play elements, Restricted Area could be a sleeper
hit.
Features:
Action-packed
Cyber-Punk RPG which brings you into a dark and fascinating world
comparable to Matrix and Bladerunner.
Four
totally different characters with unique skills, each with a detailed
back-story, progress independently through the same narrative; the story
is revealed from various angles.
Complex
roleplaying system: Each character has access to misc skills and to
unique skills related to its characterization: 75 skills with 10 levels
(750 skill levels in total). Uncountable number of weapons, Cyberware
and Bioware to boost your abilities.
Dynamic
dialogues adapted to the situation and the player's actions.
Unlimited
computer generated subquests and levels.
Cooperative
Multiplayer mode.
Takes
advantage of IRIS, the fastest and most powerful engine ever written for
an isometric game, which took over two years to create and which has
been created especially for Restricted Area. Innumerable visual effects,
for example dynamical lights and shadows, rain, fog, smoke, dust, fire,
water, explosions and reflections.
Advanced
combat system for fast-paced action with shooter elements. Environment
effects combat. Imagine light, shadow, distance, height level, weather
and movement of the target affect the chance to hit.
Advanced
AI with group tactics that reacts on your “visible strength” – the
perceived strength and condition of your character, like the weapon in
his hand.
-
Mark Leung
(May
7, 2005) |