Post-holocaust
games, like other post-apocalyptic literature, are often compelling.There is something about traveling around a desolate wasteland
encountering deformed and vicious mutants that really appeals to the
survivalist in many of us.S.T.A.L.K.E.R.
Oblivion Lost from GSC (the people behind the Cossacks franchise) is a
real-time RPG in the mode of Morrowind that makes use of an original yet
familiar apocalyptic environment.
The
game takes place in a place called, predictably, The Zone—a twenty
square kilometer area surrounding the destroyed Chernobyl nuclear power
facility.As often seems to
happen after these fictional disasters, Zombies and other mutant
beasties are on the loose.
Players
control a “Stalker”, a kind of glorified scavenger who braves The
Zone to recover artifacts to sell to scientists, collectors, and
military representatives in the outside world.Of course, since said artifacts are valuable, conflicts between
other stalkers is inevitable.Between
battles with zombified humans who are seemingly controlled by some kind
of overmind and stalkers with hidden agendas, The Zone seems like a
pretty dangerous place to vacation.
The
setting of S.T.A.L.K.E.R. is definitely interesting, and the game engine
seems fully capable of rendering the environments in
Advertisement
an attractive way.The game is presented from a first-person point of view, which,
combined with the wide-open, go anywhere game play, should make the game
feel a bit like a sci-fi version of Morrowind.The available screenshots and movies look impressive and I
can’t wait to get my hands on a demo or beta copy to see just how
excited I should be.
S.T.A.L.K.E.R
isn’t due for nearly a year, but Armchair Empire will get keeping an
eye on this promising title and we’ll update this as soon as more
information is available.