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No
safety net, No history to rely on…just the discovery of a forgotten
universe!
Graphically
-
Dynamic
Graphics and Lighting details such as glass reflections, ice texture,
uniform fabric, and decals
-
Real
time snowfall and footsteps marks
-
Dynamic
lighting and shadows
-
Animated
fog
-
Enhanced
in-game animation
Gameplay
-
Challenging
puzzles
-
Increased
interactivity with characters(main and extras)
-
New
original vehicles
-
Improved
path finding
Dialogues
-
An
evolutionary dialogue system
-
Dynamic
camera angles
Really,
there aren't that many details. Obviously, the journey continues
but what I want to is if Hans Voralberg will be a playable
character. Or Oscar? It's probably unlikely as this journey
seems to be Kate's, although it would add more puzzle options.

Syberia
impressed me most with it's integrated puzzles that seamlessly held the
story together. Benoit Sokal and Microids have proved themselves
capable, now they just need to continue it. From what we know,
Benoit Sokal is heavily involved with Syberia 2's development so there's
no reason to think they can't maintain and improve the puzzle aspect.
With
the almost "minor" changes to the graphics and gameplay, and
how much Syberia impressed me, this is one adventure game I'm looking
forward to.
-
Omni
(March
22, 2003)
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