If
Playboy’s Girls of Spring Break and really bad T&A flicks have
taught me anything, it’s that if you go to the beach you will see the
many, many hot girls in tiny bikinis who will fall into bed with you if
your blood-alcohol level is 0.10.This
is why I was a little taken aback to find that Virtual Resort: Spring
Break (SB) is more Simcity or Tropico than a week of half-remembered
events and a blistering sunburn.But
you know what?That’s not
a bad thing.
Although
it’s not finished yet, after taking the Alpha/Beta for a spin SB is
showing promise.
SB
puts you in the shoes of resort manager.Your overriding objective is a simple one: make money.But of course, to do this you have to build a resort that will
bring the tourists and drunken students (trying to forget that their
college educations probably won’t get them a job), while overcoming
staff problems, bad weather, litter, and sharks.The concept is familiar and easy to get a handle on.Of all comparisons, the strongest one is with last year’s
Tropico, but SB differs in a number of areas.
Since
this is a resort simulator you don’t have to worry about politics in
any way, shape or form.Of
course, you still have a whole lot to manage.Because you’re trying to make money, a careful balance has to
be struck between how much you pay your staff (to keep them happy) and
how much you charge the guests to visit your services and use your
amenities.There are a
variety of different staff members available, from lifeguards to
security men to construction workers.
These
specialized staff become available upon completion of specific
structures, such as a mechanic’s shop to access the essential mechanic
that repairs and maintains buildings.You always start with a small force of construction workers to do
your bidding – but only during working hours.There is the option available to change the workers hours
so you have people on call around the clock.This turns out to be essential as your resort can take a huge
beating if no one is around to clean up or maintain a semblance of
order.Of course, your
workers tend to get annoyed if they’re left on night shift too long,
and so a decrease in productivity occurs.
SB
features a convincing day/night cycle.The hours preceding dawn are eerily quiet, the stragglers with
their heads down stumbling to the hotel.As the landscape brightens the older folks head out to enjoy the
beach and by the afternoon the place is crawling with people (provided
you have a lot of people staying).
So
much hinges on pleasing your guests (a mix of the college crowd and
middle-aged folks).Charging
them $12 for a hamburger isn’t going to win any fans, neither will
charging $6 for a shower.But
if they really want them to, they’ll do anything – but more likely
they’ll pack their bags and leave.Each guest has a cash amount that they’re likely to plunk down
if you have the right mix of restaurants, water attractions, general
entertainment, and bathrooms.There’s
a ticker-tape at the bottom of the screen telling you what your guests
want or specific problems (i.e. Your power plant is offline).You can also click on each individual guest to learn what they
like and don’t like, how their needs are being met, etc.You could spend all day clicking on guests and trying to meet
individual needs, but it would be a waste of time because you can’t
please everybody.
For
design freaks, SB offers a pretty good selection of buildings and
various other items, but because of the graphic engine, you can’t
rotate the scene to see behind buildings (at least not in this build)
although the buildings can be rotated before they’re built.The graphics are finely detailed in the mid-zoom view.Getting close turns everything into a pixel-fest and renders the
babes to Leisure Suit Larry II proportions (although you get a chance to
see the animation up close).The zoomed out view offers the best way to build and design
your resort since the mid-zoom seems a little too claustrophobic.However close-in is probably the preferred method when putting in
trees, flowers, benches, lights, etc.The gardening aspect – at least in the aesthetic sense since
you don’t have to worry about soil types, rainfall, etc. – is
totally fun.It’s also
essential to keeping your guests happy – good-looking scenery means
they’re more likely to stay and spend $12 on suntan lotion and $6 to
rent a beach chair.I spent
an embarrassing amount of time fiddling with plants to achieve a beauty
not found in nature.
There
are, of course, things that need improving with SB.For one, some of the guests are totally stupid.You’re notified that a guest can’t find a path to the beach.You click on the handy link-jump (my term) to reach said guest
who appears to be wandering back and forth just inches from the beach.And no matter how many sidewalks you lay down, the little
bugger still can’t get down to the beach.There are other bizarre AI traits that I couldn’t figure out,
like a line of 25 guests that weren’t lined up for anything.The worker AI has to be improved.They never seem to do anything on their own (i.e. If they see
a mound of litter the cleaners should clean it up, rather than just standing around).This is one micromanagement aspect that is better left to the
computer.It’s too easy
to get caught up with other things then realize your hamburger stand is
about to collapse due to poor maintenance. (This always seemed to happen in the middle of the
night.) There is the option to
schedule regular maintenance but it didn't seem to be working. Throughout my time
with SB, I never saw any naughty business or topless females.This isn’t exactly what we typically expect from Spring
Break frolics, which are mostly based on Fort Lauderdale exposes.You will find people passed out, there are vomit sounds, but if
you’re looking for real debauchery you might be disappointed.
With
a good number of scenarios to work through, a sand box option, some smooth
tunes, easy interface, and weather effects (scorching sun to thunderstorms
and their effects on your guests) to cap things off, Virtual Resort:
Spring Break is sure to appeal to those that grew up with Simcity and
had fun with Tropico.Spring
Break comes early – it ships late Summer 2002.