|
example, a character can perform a punch attack on enemies nearby as
well as being able to kick them away. This is all a dream come true of
RTS gamers that want that “special something.” Zooming in to see
each character reveals a lot more detail than from what you can see from
a top-down perspective. The clothes, armor, and character faces are
incredibly detailed, without any unwanted jagged edges.

Special
units will be able to perform some magic and monstrous damage. One
particular Eldar unit used his “psychic storm” attack which
decimated a group of units instantly. Using real life effects, the storm
will have an “eye” meaning that any units inside the eye will be
unharmed, just as in a real storm (more or less).
The
final version of Dawn of War will have four different races: the space
marines, the chaos marines, Orks, and Eldar. Each race will have their
own style of war and special abilities. The Orks will have massive
numbers and in addition have many “power” orientated units. The
Eldar are very specialized units that will be vulnerable to massive
attacks, but very dangerous if used as a group. The space marines are
very versatile and can be upgraded throughout the game and throughout
the battlefield. These differences between the races should test the
strength of RTS players.
Play
online will support up to 8 players, through the GameSpy network in
addition to the single player campaign. As of now, the game is set for a
Fall 2004 release carrying the potential of being one of the best RTS
games to hit PCs since Warcraft III.
-
Eric Lahiji
element@armchairempire.com
(May
18, 2004)
|