Platform: PlayStation
3 Genre: Racing Publisher: Koei Developer: Koei ETA: 2006
Fatal
Inertia
When
people think of Koei, the first games to pop into their mind tend to be
the legions of strategy games from the publisher that have focused on
various areas of Asian history (Nobunaga’s Ambition, Romance of the
Three Kingdoms, Kessen), not to mention Dynasty Warriors.However, the company does like to change things up every now and
then, introducing something new onto the market, like Crimson Seas for
instance.Now it looks like Koei is planning to do this once again for
the PlayStation 3 with a new, futuristic racing game called Fatal
Inertia.
At
the center of this racer will be its physics engine.Not only is Koei planning to make the vehicles react
realistically on the track (or at least as realistically as is possible
for a futuristic racer), but physics will also play a key role in how
the use of weapon systems are implemented into the game.Unfortunately, no information as to what this means has been
revealed yet, so we have no idea if it will be used for stunts, creating
shortcuts, or causing wild chain reactions of destruction while blowing
up competitors’ vehicles.
While
it may be tempting to assume that since the game is a racer set in the
distant future, then the vehicles players use must obviously be some
sort of hovercar a la Wipeout, players will find themselves racing in
what looks more like a hi-tech jet in Fatal Inertia, what with all
of
the jet turbines, and general shape of the vehicles’ bodies.If players don’t like how their ride looks or handles, they can
also do quite a bit of customization, creating the driving experience
that is right for them.
However,
even though the game will feature some very futuristic vehicles, the
environments appear to be quite low-tech.Up to this point, there is no mention of racing in super future
cities.Instead, players
will find themselves roaring through a variety of natural environments
like canyons, forests, and glaciers.
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Fatal
Inertia won’t just be a new genre for Koei to tackle, it will also
mark the publisher breaking in a new development studio that the company
opened up in Canada.While
the publisher’s bread and butter has traditionally been in games set
during violent times in Ancient China and Japan, it’s nice to see that
they are continuing to delve into other sorts of games every once and a
while.With any luck,
perhaps this game will play as well as Koei’s top tier franchises.