![]() |
|
|
PC | DS | Wii | PlayStation 2 | PlayStation 3 | PSP | Xbox 360 | Retired: GBA | GameCube | Xbox |
|
|
News | Reviews | Previews | Features | Classics | Goodies | Anime | Forums |
|
|
|
|
|
|
|
|
N+
N+ is a game that is both infuriating and addicting at the same time. The concept is a simple one: move your little stick figure ninja to markers within a self-contained level then head back to the start point to complete the level, all with no offensive abilities. It's simple but the exacting nature of the platforming - hit an enemy or fall too far and you'll start over again - make for a challenge.
As all portable games should be, most of the levels played in the demo version could be completed in under a minute - if done successfully. Until that success is |
|
||||||||||||
|
reached there's plenty of trial and error, jumping around trying to find the "magic" path that will allow you dodge enemies and mines, often during the same jump. I found myself physically holding my breath during some of the more complicated ninja-wall-jumping manoeuvres. Some of the "hundreds" of levels included in the demo are incredibly difficult - I swear some of them involve more luck than |
Advertisement
|
|||||||||||||
|
skill. But the damning thing is that I couldn't put it down no matter how frustrated I got. As long as I had the music turned down or off.
This is down to specific preference, but the music accompanying N+ grates on my nerves. It thumps along with the action on-screen along the lines of Geometry Wars 2 or Pac-Man Championship Addition, rising and falling in order to spur players on. But I just thought it was annoying.
I didn't have a chance to check out this aspect of N+ but the developers have indicated that "N+ [will feature] 3 types of multiplayer play, Race, Survival and Co-operative [for] up to 4 players."
After 120 minutes or so playing around with the preview copy of N+, I can honestly say I'm looking forward to the game's release because as much as I got frustrated (then elated) with many of the levels, the simplicity behind it and the bite-sized design make N+ the perfect portable game.
- Omni (August 13, 2008) |
||||||||||||||
|
Affiliates: - BDGamers - - CnC Den - - CivFanatics- - Creative Uncut - - Darkstation - - DarkZero - Devil May Cry - Dreamstation.cc - - Fable 2 - - GameZone - - Mario-Kart.net - - PS2 Fantasy - - PS3 - -TalkXbox - - Zelda Dungeon - |
|
All articles ©2000 - 2008 The Armchair Empire. All game and anime imagery is the property of their respective owners. |