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Ultimate
Ghosts n’ Goblins
Of
all the huge franchises that Capcom has pumped out over the years,
Ghosts n’ Goblins resonates the loudest with long-time gamers.
Back when it first came out, the game was easily one of the most
challenging of its time, and taught us that fighting demons in our
underwear could be fun. Now
Capcom is bringing the series back in the form of a classic compilation
on the PSP.
Unlike
other collections of classic titles where the publisher more or less
crams the games on a disk as is, Capcom is giving Ghosts n’ Goblins a
major graphical overhaul. What
they plan to do is bring everything in a 3D polygonal view, while doing
the art in a way that is very reminiscent of the original 2D games from
almost two decades ago. It’s
an interesting approach
the gives the impression of being something new, while still throwing a
lot of nostalgia at players.
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The
series’ timeless hero, Arthur, is also being given a bunch of new
moves. Now he will be able
to dash, double-jump, grab ledges, and shoot up and down.
There will even be a leveling up system where Arthur gains
experience, and grows stronger. Of
course, one of the big draws of the series has been all of the weapon
and armor power-ups that one could collect while playing.
These will make a return here, and players will also have a
variety of new goodies to gather. |
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Another
noticeable change to the classic Ghosts n’ Goblins formula will be
that the game isn’t nearly as linear now.
Originally, players would systematically make their way from one
level to the next. Now
missions branch off, and players have more opportunity to explore,
consequently entering realms never before seen in the series.
Overall,
though, it looks like Capcom is trying to recreate Ghosts n’ Goblins
with all of the modern day conventions of the genre.
It’s not so much a paint by numbers remake that we’re seeing
here, as an interpretation of what the game may have been like if it was
first released in this day and age.
Now the only question is how receptive purists will be to all of
these changes.
Mr. Nash (March 14, 2006) |
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All articles ©2000 - 2008 The Armchair Empire. All game and anime imagery is the property of their respective owners. |