demo also includes two cinemas and the first one gives a straightforward impression of how violent the
content is with Guts slicing a
monsterís jaw in half with his oversized sword, and creating such a
huge impact that even the eyeball of the monster goes flying right out
of his head.
far as gameplay goes, itís a little basic but thatís what you should
expect from a hack and slash game. However it gets the job done of
keeping the feel of the manga. You can push square for a normal attack
or lock on by holding R1 which allows Guts to perform slightly different
moves. Holding triangle does a slow, windup spinning attack that cuts
everything in half in Gutsí way. On you health meter (a container with
blood) if you see the sacrificial sign it means Guts can do a grapple
like move by pushing triangle. The goriest grapple like move would be on
a bigger enemy because Guts runs up his chest, jumps straight in the air
and comes down with his sword straight down the enemyís face and doing
a front flip while holding his sword to rip him in half.
would expect this to be a story driven game where the videos get the
main points across and then when itís fight time, players will have to
take control of our anti-hero and swing his sword in a fury of berserk
rage. Speaking of berserk rage, when a big sacrificial symbol pops up on
the screen for a split second, it means playerís can push R2 and
temporarily turn Guts into a mad man where he will swing his sword at
great speeds and strength. By holding L1 and pushing one of the four
face buttons, Guts can throw a little grenade, use his rapid fire
crossbow, use one of his late friend Judeauís signature throwing
knives, or the arm cannon. Itís safe to say that unlike the
Dreamcast version, the throwing knives and crossbow actually do some
effective damage to the enemy. Another thing worth mentioning is that
unlike the Dreamcast game, most enemies die within one swing from
Gutsí mighty sword which keeps it true to the manga.
only can Guts use his sub-weapons but he can also get his friends
involved in the action. By holding L2 and one of the 4 face buttons Guts
can summon one of his friends to aid him. Each character does something
different with their unique abilities like temporary freezing the
enemies, burning them, and of course healing.
also nice about the game is the counter moves. If players pushes the
defend button right before their enemyís attack makes contact with
Guts, Guts will do a neat little counter attack. (Counter attacks are a
lot more gruesome when performed on the boss, especially since it caused
his stomach to open up and having his intestines hang out.)
demo seems to have a better feeling than Sword of the Berserk for
Dreamcast, but in Sword of the Berserk, Iím sure players liked the
fact that you can travel through the stages and not just
stay in one little area. I am assuming that the stage in the demo does
this because Guts is after all defending the entrance to the castle.
Perhaps in other stages he can actually travel through them.
arrives to retailers in Japan in October, no word yet on a US release.
Hopefully I can get my hands on the finished Japanese version and write
a full review.