The
next-generation is upon us and thus all genres will be going through
periods of redefinition. Because of this many developers who have failed
in certain genres or held out completely in the past will be eager to
redeem themselves, and will be spending a lot of time and money doing
this. Namco is one of these as they enter the foray with their ambitious
third person action shooter Dead to Rights, their first title in this
genre, ever.
The
developers for Dead to Rights (Namco Hometec) are taking the opportunity
to advance the genre by creating an over the top cinematic atmosphere ,
that will be more reminiscent of John Woo's The Killer than Konami's
Metal Gear Solid. Though there will be the conventional problem solving
and exploration, DTR is firstly suped up action. Suped up in the sense
that slo-mo, screen rotation and dynamic camera angles will take effect
during real time battles, providing some true Matrix moments.
Namco
has sought the guidance of Hollywood not simply in visual presentation
but with the storyline as well, as screenwriters have aided in plot
development. This will perhaps add some needed spice to the redundant
plot scheme which places framed cop Jack Slate on a mission to see
justice upheld by means of excessive blasting and mayhem.
This
seems a promising title for the PS2 which seems to have finally found it’s
pace. Unfortunately we won’t be seeing Dead to Rights on shelves till
early next year though Namco will most certainly bring the gaming world
up to speed at this years E3 in May.