If
there’s anything you can count on from Square-Enix, it’s that
they’ll pump out a steady stream of Final Fantasy games.The series is their bread and butter after all, allowing company
investors to dance around in showers of money.While we’ve been seeing quite a few spin-offs coming out
for the franchise over the last few years, like Crystal Chronicles on
the Gamecube, as well as FFXI's online exploits, and a sequel to a sequel in the form of
Final Fantasy X-2, there hasn’t been much in a 100% new original story
in a single-player format for the series in some time.This isn’t to say that a new installment is not in the works, as
Square-Enix has been plugging away on Final Fantasy XII for some time.
With
Yasumi Matsuno, most popular for his work on Ogre Battle, Final
Fantasy Tactics, and Vagrant Story, at the helm, this twelfth edition in
the long-running series is trying to provide a new experience, while
remaining familiar enough so as not to alienate its fans.Where things will feel familiar is Final Fantasy XII’s story,
as it revisits the theme of a small band of resistance fighters trying
to overthrow a hulking, oppressive regime.In this particular instance, the game takes place in the world of
Ivalice, where the Archadian Empire has been rapidly expanding,
conquering neighboring kingdoms to call their own.One nation to fall under the control of the empire is Dalmasca,
where players will meet the game’s main character, Vaan, who is a bit
of a vagabond, holding Archadia in contempt after they killed his
brother, his only remaining relative.Eventually Vaan decides that he will get some revenge on the
Empire by breaking into their headquarters in Dalmasca, and stealing
himself some treasure.However,
as he is about to make his move, a rebel group launches an attack on the
Archadian occupation force.During
the battle, Vaan spots Princess Ashe, heiress to the Dalmascan throne,
amongst the rebels, which comes as a bit of a surprise since most had
written her off for dead.Eventually the two join together to fight the Archadian, and
are joined by several other adventurers, including Vaan’s friend
Penelo, Balthier the sky pirate, and his partner Fran, among others.
While
there will be plenty of specifics found in Final Fantasy XII to set it
apart from its predecessors, the overall theme of its narrative appears very similar to
quite a number of Final Fantasy’s of the past, from FFVI with Edgar,
Locke, and countless others fighting the emperor, to FFVII where Cloud
and the gang fought against Shinra, or even Zidane, Vivi, and
Garnet’s adventures in Final Fantasy IX.With the conflict between the rebels and Archadia in Final
Fantasy XII, it would certainly appear that the series is returning to
games where a small group fighting for the forces of good will face an
uphill battle to defeat an omni-present evil empire.
Where
players will likely see the biggest change in play is when entering
battle.Firstly, one will
be able to rotate the camera as they see fit to get the best possible
view of what is going on.This
won’t just be an aesthetic thing either, as the game will make far
more use of terrain than any previous game in the series, thus
necessitating a more versatile camera.In Final Fantasy XII, players will be able to take advantage of
land elevation, and target
visibility while locking swords with the
enemy, bringing
a lot more to the table than in previous Final Fantasies.Another factor that will come into play for this game is the use
of ranged attacks, as characters will be able to attack from a distance
as well.Looking at what is
planned for the battles thus far, it is becoming increasingly obvious
that Mr. Matsuno’s work on Ogre Battle and Vagrant Story are going to
have an effect on Final Fantasy XII.
From
a visual standpoint, the game is looking similar to Final Fantasy XI in
terms of art, while the level of detail is more along
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the lines of what
we’ve seen in Final Fantasy X, and Final Fantasy
X-2.Also impacting the
visuals of the game will be the airborne theme within it.In an abrupt u-turn from the water theme that we saw in part ten
of the series, Final Fantasy XII has its eyes on the sky, as there is a
heavy emphasis on airships this time around.
With
so much known about Final Fantasy XII already, the one thing that will
likely annoy fans of the series more than anything is how long it is
taking for the game to come out.Usually,
when a new edition in the series-proper is announced, Square-Enix works
like a finely tuned watch in how steadily it reveals new images, cut
scenes, and makes playable demos available.However, with part twelve, this has been coming along very
slowly.It’s been about a
year since we’ve seen much in the way of new screens, and the game was
a no-show at E3 this week, despite the it having a playable demo
available a year earlier.With
that, a lot of people are wondering what on Earth is going on with the
publisher for the game to be taking so long to come along.Since Final Fantasy is one of Square-Enix’s two flagship
series, there’s no reason to start predicting doom and gloom for Final
Fantasy XII, as the company simply wouldn’t let the game get botched.Nonetheless, it’s easy to understand how fans can be frustrated
with the wait.Square-Enix
is planning a show for their games in July of this year; hopefully by
then we’ll have a better idea of what they’re doing with FFXII.