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lots of running around
and poking bad guys with sharp objects.
There’ll be dungeons to navigate, traps to avoid, ropes to
climb, puzzles to solve, and Kratos may even get into a steamy encounter
or two with some comely maidens with "come hither" eyes. How the game
will stand out, though, is largely through the way in which our hero
uses his weapons, a pair of rather large swords, as well as a chain, as
he can go to town on enemies, unloading combos galore, even while in the
air. Also, the way the game’s magic system is utilized may get
gamers’ attention, as magic types are closely related to the abilities
of the Greek gods. Of
course, if the more traditional elements are also well done, that
won’t hurt either.
With
Greece hardly registering as a blip on gaming’s radar despite the
country’s rich history and mythology, it’s almost criminal that the
industry doesn’t pay more attention to their folklore.
Hopefully, God of War will be good enough to renew developers’
interest in Hercules and the gang…but not too much, because the last
thing we need is another sub-genre milked to all hell.
Mr.
Nash
(January
4, 2005)
Game
Features:
GOD
OF WAR introduces a brutal slice of life set in the mythological Greek
era. Players can live according to their own nature. Even if it is by
brute force.
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GOD OF WAR presents an gameplay mix of raw melee combat fused with
traps, stunts and story driven puzzles.
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Huge collection of moves: players can swing on ropes, scale mountain
cliffs, swim through rivers, slide down zip lines.
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GOD OF WAR delivers an extensive combat system based on uniquely linking
combos for a myriad of fighting moves. Take the combat in air, take out
a number of enemies at once, and utilize "context sensitive
moves" - moves that in particular situations, allow you to grab,
kick or throw an enemy.
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Kratos' main weapons are two blades, one attached to each arm by a long
chain that wraps around his arm. This allows for both short-range and
long-range attacks.
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Encounter some of the greatest mythological beasts and enemies: Medusa,
Cyclops, Minotaur, Harpies and more.
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Magic system that grants the power of gods and monsters: use Medusa's
head to freeze your enemies, strike them with Zeus' thunderbolt, cut
them down with Ares' blades.
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Explore and unravel numerous puzzles that range from simpler lever pulls
to the most mind-bending, sadistic twisters around.
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Players can experience a real-time world of interactivity: soldiers
battle and die, structures fall to the ground, and the dark, violent
world of Greek mythology comes to life in gory detail.
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From the creative director of the Twisted Metal and Twisted Metal:Black
franchise. |