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Platform: Playstation 2

Genre: Action

Publisher: SEGA

Developer: Amuze

ETA: Q4 2003

 

Related Links:

Review: Headhunter (Playstation 2)
Review: GTA 3: Vice City (Playstation 2)

Review: Wreckless (Xbox)

 

 

 

 

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Headhunter: Redemption

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The first Head Hunter game was successful in combining elements similar to other games in a 3rd person perspective, particularly the Metal Gear Solid series. The people at Sega and Amuze are now bringing us a sequel known as Head Hunter: Redemption. Our hero, Jack Wade, is now older, wiser, and more battle hardened, thus one bad-ass who you don’t want to mess with.  

 

The city is divided into two parts “above” and “below”. Above is a metropolitan society controlled by powerful corporations filled with glittering glass, steel towers, and surrounded with elevated highways. Below is filled with criminals, misfits, and undesirables.

As mentioned above Jack Wade has aged and now has a sidekick, the rebellious Leeza X. Apparently Jack and Leeza are in danger. In fact, the greatest danger of their lives. They have to overcome something more sinister then just a normal human threat. Each much face their darkest fears. Together Jack and 

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Leeza must redeem a world facing chaos whether cleaning up the upper city of metropolis on a super bike or stalking criminal masterminds from the “below” part of the city.

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Features:

Two playable characters: Jack Wade and Leeza X, each with unique abilities, weapons and style.

Two distinct worlds with an epic storyline, comprising of unique mission structures and objectives.

Lightning-fast motorcycle thrills on futuristic highways.

Environments filled with action packed combat.

Orchestral score by the award-winning composer Richard Jacques.

Jason Tonello

(August, 19 2003)

 

 

 

 

 

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