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Platform: Playstation 2
Genre: Strategy RPG
Publisher: Mastiff
Developer: Nippon Ichi Software
ETA: May 4, 2004
 

Related Links:

Review: Arc the Lad: Twilight of the Spirits (Playstation 2)

Review: Aliens vs. Predator: Extinction (Playstation 2)

Review: Disgaea: Hour of Darkness (Playstation 2)

 

 

 

 

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La Pucelle: Tactics

 

When Disgaea: Hour of Darkness came out, it renewed console gamers’ interest in turn-based strategy games a la Final Fantasy Tactics in a major way.  Yes, games like Arc the Lad Collection and Hoshigami: Ruining Blue Earth hit the PSX in recent years to try and fill the void left after Square’s popular foray into strategy gaming, but these only managed to grab a niche while Disgaea really push some units by comparison.  

 

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Now we have Mastiff entering the scene as they complete the localization process for La Pucelle: Tactics.  Developed by Nippon Ichi Software, the same company responsible for Disgaea, La Pucelle takes the same general aesthetic and approach to gameplay as that title.  

 

Features:

- Dark Portals and Purification: Brand new to the RPG world, use your powers to purify defiled ground and enemies. If pulled off right the effect is like having a super-giant combo.

- Damage multiple enemies at once

- Stop new enemies from appearing

- Strengthen items in real time

- More detailed story and character development than Disgaea

- Fast leveling system: Items, characters and skills can increase every round of battle for well earned instant gratification.

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- Carry up to 149 items and use them to learn special magic.

- Turn enemies to allies. Bring up to 8 units into battle.

- Seize the high ground! Battlefield terrain will vary in height: attacking down is way better than being attacked from above.

- Attack in formation with your allies

- Wave Attack and Simultaneous Attack

- Great balance of difficulty with early stages functioning as a tutorial, characters with real personality, beautiful hand drawn backgrounds

- Over 100 hours of gameplay with multiple endings

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While its true that La Pucelle bares a striking resemblance to Disgaea in aesthetic and to gameplay in basic premise, we still have to wait and see how well this game stacks up.  The fact of the matter is that Nippon Ichi actually developed La Pucelle before Disgaea, so Disgaea will most like have had the more refined gaming experience.  Will La Pucelle have enough meat on its bones to keep strategy fans’ interest, or will it appear hollow by comparison to its big brother?  Only time will tell.

 

Mr. Nash

 

(March 18, 2004)

 

 

 

 

 

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