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Platform: PlayStation 2
Genre: Action
Publisher: Bandai
Developer: Ganbarion
ETA: September 2005 

 

 

 

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One Piece Grand Battle

 

Every so many years a new anime series comes along that every kid on the block seems to absolutely love.  Ages ago it was Dragonball, then there was Inu Yasha, but nowadays it’s One Piece that looks likely to take the crown as the most popular series out there.  It’s already got an extremely dedicated following in Japan, and is picking up steam in North America as well.  That being said, it would only be a matter of time before games started coming out to cash in on the series’ popularity, one of which is Bandai’s One Piece Grand Battle for the PS2.

 

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While the game does have a story, it isn’t really all that robust, leaning more to a premise than a full-blown narrative.  Basically, players follow Monkey D. Luffy as he tries to find the legendary treasure, One Piece, all while attempting to become King of the Pirates.  So yeah, the story here probably won’t be winning many awards, but that’s not really the point of the game, the action is.  If people want One Piece stories, they should probably be watching the show.

 

As to how Grand Battle will play out, the game is shaping up to look quite similar to that found in the classic Dreamcast game, Powerstone.  For those unfamiliar with the title, 

Powerstone was a sort of action / fighting game, where the camera had a ¾ overhead view of the battlefield.  On it, players would run around, trying to beat down their opponents, all the while collecting power-ups, and using the landscape to their advantage.  The attacks one could use were kept fairly simple to emphasize a more frenzied, high-energy game experience, while the areas where one fought were kept reasonably confined, ensuring things didn’t turn into too much of a cat and mouse match, thus keeping the intensity of competitions up.

 

While Grand Battle is looking quite similar to Powerstone, all 

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signs point to the experience being not quite so refined in terms of how versatile the combat is, and the game will only support up to two players, whereas in Powerstone matches could support up to four players.

 

Also, the came will go with cel shaded graphics to better emulate the anime style of the series.  At this point, the game appears to be doing a good job of recreating the somewhat offbeat artistic direction found in the series, which should make fans quite happy.

 

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Looking at what One Piece Grand Battle has to offer, it looks like something that could get the attention of all the young’uns out there that drag themselves out of bed bright and early on Saturday mornings to watch the show.  Now we just have to wait until late September to see if the final version of the game lives up to expectations.

 

Mr. Nash

(July 25, 2005)

 

 

 

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