Last
holiday season the gaming world was treated to SCEA's 3D platformer Jak
& Daxter.The
game earned high marks in the game play and graphical departments and
was classified as one of those games "you’ve gotta have."This holiday season SCEA will try to one-up its previous year's
performance with a kiddy, but oh-so interesting game called Ratchet and
Clank (R&C).
Insomniac
Games, the team behind the popular Spyro games on the PSOne, has been
working on R&C for nearly three years.The sci-fi themed storyline resolves around a furry hero that
teams up with a reject robot to save the world from the evil bad guy.
Chairman
Drek, leader of the planet of Orxon, decides he wants to leave his
run-down planet and assemble a new one by taking the best parts of all
the other planets and create one super one.Drek plans to accomplish this by amassing an army of robots and
Blargs (the inhabitants of Orxon).
Clank,
the reject robot, fully clad with a conscience and a mind of his own,
learns of Drek's plans and flees the planet.His ship is shot down, but it lands within the confines of
Ratchet's home planet.Thus
the story and the adventure begin.
R&C's
selling points are the plethora of weapons (the fact sheet boasts a
total of 35) and the number of cool moves you can do (there are 20
standard moves, but the number will increase as you gain weapons).Each weapon promises to be unique and will allow the gamer to
devise their mode of strategy against the large number of enemies the
game promises to have.
Insomniac
acknowledges the strain of cataloging as many as 35 different weapons
and has added a Quick Select option.You will be able to quickly change weapons and check your ammo.
With
a variety of weapons and moves the game play appears to be a boatload of
fun.What worries me from
the fact sheet is the company's promise that the combat system is
"easy to comprehend" and that any enemy can be "killed
easily with the right weapon."Let's face it, the Spyro games weren't the hardest games in the
world and neither was Jak & Daxter.I was hoping that there would maybe be a few difficulty levels or
the promise of improved enemy AI.The
main drawbacks to those aforementioned games were the lack of a replay
value and difficulty.Whether or not R&C follows down that road remains to be
seen, but the promise of an economic system that will be used for the
purchase of additional gadgets, weapons, ammunition, and infobots (clues
to new levels) will maybe point the game in the right direction.
Another
improvement over Jak & Daxter will be the ability to play as both
characters.Ratchet will
also be given the opportunity to use vehicles that he finds throughout
the game.
Ratchet
and Clank also looks like it will push the PS2 to the limit in the
graphical department.Just
from a few screenshots and trailers, the game looks impressive and
smooth.Jak and Daxter had
a few jaggies and I would think with another year of experience under
their belt that they would be non-existent in this game.
The
game made a lot of noise at E3 recently and the hype will only build as
the November release date nears.