Platform: Xbox
360 Genre: Role-Playing Game Publisher: Ubisoft Developer: From Software ETA: August 29, 2006
Enchanted
Arms
It’s
no secret that the Xbox 360 is hurting in Japan, and it’s bleeding for
one of the same reasons the Xbox failed to take off - the lack of
console-style RPGs. However, Japanese developer From Software has tried
to fill in this gap with the first role playing game on the system,
entitled Enchanted Arms.
In
the world of Enchanted Arms, humans have created sentient beings known
as golems to aid them in their everyday life. These range from goofy,
smiling pizza advertisements to huge, fire breathing dragons. At some
point in the past, the golems began disobeying their human masters and
started wrecking havoc. The danger was eventually sealed away, but now
these golems have gone crazy once again, and it’s up to your crew to
stop it.
The
cast of Enchanted Arms is made up of your typical pretty boys and
scantily clad elves, although there are a few interesting characters,
like the androgynous cowboy (girl?) and a chick riding a clam shell.
Although the character models look decent, the real visual treats are all
of the amazing environments, which look gorgeous in high-definition.The battles utilize a grid-based system, with up to four
characters in battle at the same time. The demo showed off lots of crazy
Final Fantasy-esque summon effects, although thankfully there is an
option to speed up the battles.
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Although
Enchanted Arms has been out in Japan for a few months, it hasn’t
exactly caused a revolution, and 360s still sit unloved on the shelves.
The word from importers is that the game was rather glitchy, since it
was rushed to the market. Hopefully Ubisoft will polish some of these
issues up before the same sees release at the end of the summer.