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Platform: Xbox
Genre: Shooter
Publisher: UbiSoft
Developer: UbiSoft Montreal
EAT: TBA

 

 

 

 

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Far Cry: Instincts

 

Whenever the idea of a game being ported pops up, many of the people whose task it is to write about games get a shiver.  Now sometimes it’s because of excitement, as the platform the port is headed to seems like such a fit that no wrong can possibly be done.  However, much of the time the shiver is more a reflex to a wave of fear, trepidation, vertigo, and just a touch of nausea as memories of countless passed ports flash through our minds.  With the track record of game ports, especially PC to console ports, being as bad as it is it’s only natural for game writers to instinctively be a tad apprehensive when a new port is announced.  In spite of this, UbiSoft has decided to set forth undaunted, as they prepare to port their popular PC FPS Far Cry to the Xbox.  

 

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The usual mix of combat tactics will be available to players as they get the option to set traps, use vehicles, attach from afar, or getting up close and personal with the enemy.  On top of this will be Xbox Live support, a must for any self-respecting FPS on the Xbox.  What is particularly interesting, though, is that players will be able to create their own maps to play on and that these maps will be useable on Xbox Live as well.

Features:

 

-Survive by Any Means

Go it alone by setting traps, scouting ahead, sniping from afar, and commandeering all types of assault vehicles.

 

- Shoot to Kill

Intelligent AI. Enemies react in real-time, take cover, call in reinforcements, and use advanced group-formation tactics to take you out.

 

- A Whole New World

Discover all-new locations including abandoned mines, aquatic labs, and a host of locations not found in the PC version.  

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- Wage War Online

Xbox Live™ play allows you to engage in island warfare in more than eight unique modes of multiplayer combat.

 

- Create a Slice of Paradise

Build your own multiplayer maps for use on Xbox Live or in split-screen mode. This first-of-its-kind editor for the Xbox console is ultra-powerful and specially designed for the Xbox Controller and allows gamers to switch from editing to playing on the fly.  

 

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Looking at the number of extras UbiSoft has planned for the Xbox version of Far Cry, this port really gives the sense that the company is trying to make the title into something special and not a half-assed rush job of a port to make a few bucks.  The biggest challenge will obviously be to keep the graphical splendour that Far Cry was known for on the PC as intact as possible on the Xbox, but even if this doesn’t happen it seems there’s a decent chance that the plans for the gameplay could pick up the slack.

 

Mr. Nash

(May 29, 2004)

 

 

 

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