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In response, five brave
warriors take their own lives in a
ritual to resurrect Raikoh. Raikoh
rises again and the five selfless warriors rise with him, all set to
take on the encroaching demon spawn as a team.
Progression
through the game is based on the player’s actions, allowing for
several different endings. The Otogi 2 storyline is deeply rooted in Eastern philosophy
and offers a new cast of six playable characters each with their own
unique abilities. Otogi 2
also ups the aesthetic ante considerably – the game runs on an
entirely new engine, offering vastly improved graphics and more
realistic physics. As a result, Otogi 2 is a technical marvel primed to make
Raikoh a true mass-market action hero.
Features:
Raikoh,
the undead warrior, returns but is now joined by five additional
warriors, each with their own unique strengths and weaknesses, allowing
players to strategically select characters for each stage.
Characters
become more powerful as the player acquires items to increase their
strength and abilities.
“Story
mode” and an all-new “Havoc mode” focus on pure destruction.
Upgraded
graphics create highly unique shading, atmosphere and special effects.

When
I first heard about the five additional warriors I worried that we’d
see Otogi entering the realm of squad-based action games (like the
Rainbow Six series). Thankfully,
this is not the case and we’ll just see unfettered action.
(You’ll choose your warrior before entering a level.)
Look
for Otogi 2 this Winter.
-
Omni
(May
27, 2004)
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