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Elite
Beat Agents
Nintendo’s “Osu! Tatakae! Ouendan!”, released in
Japan
for the DS last summer, was an extremely bizarre rhythm game that really
showed off the strengths of the touch screen. Unfortunately, it was a
little bit too bizarre. The
story of Ouendan focused on a group of gruff male cheerleaders, who
would pop up to aid any average citizen in trouble and cheer them to
victory. If this concept wasn’t strange enough, some of the stories
would be a bit too alienating for overseas audiences – how many
Americans care about matsuri festivals or ramen shops? Furthermore, the
whole soundtrack was comprised of popular J-Pop songs, which would cause
all kinds of licensing issues if it were localized. So for a long time,
it seemed like Ouendan would be destined to stay in its homeland.
Thankfully,
Nintendo saw the light, and is now bring the game to
America
under the title “Elite Beat Agents.” In the process, they’ve
retooled the entire game, creating a whole slew of new scenarios while
still maintaining the same flippant goofiness that made the Japanese
version so appealing. The delinquents from the original version have
been replaced with tough guy agents in suits, apparently part of a super
secret organization similar to the FBI or CIA. One has a ridiculous
pompadour. Another has a huge, red afro. They all wear sunglasses. The
leader is named Commander Khan, who covertly observes the needy
citizens
of the country and sends his elite agents to cheer them one. One of the
people in trouble is a young girl who has to woo a young football jock
while babysitting some bratty kids. Another details the harrowed journey
of a dog separated from his owner. Yet another involved a director who
has persistent problems on the movie set. The story is told with
comic-style animation on the top of the screen, with a very distinct,
exaggerated, and humorous style.
The
gameplay in Elite Beat Agents is simple. Numbered circles appear on the
bottom screen,
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with
an outline slowly closing
in. Hit the outline when it reaches the circle, and you’ll succeed.
Miss the beat and you’ll lose part of the “Elite-o-meter”, which
is essentially your health gauge. If it drops too low, the person
you’re cheering on will fail, and it’s time to start from scratch.
The action starts out simple, but eventually, you’re hitting several
different markers all over the screen, tracing patterns, and spinning
wheels in an attempt to stay in the game.
So
far, Nintendo has only announced two new songs for the game: Deep
Purple’s “Highway Star” and Steriogram’s “Walkie Talkie
Man”. The Japanese version had around fifteen songs, so hopefully this
American rendition will have the about the same number. There’s no
release date yet, but anyone remotely interested should definitely
import Ouendan if they haven’t already (there’s no region lockout on
the DS and it’s easy to understand) to hold them over until Elite Beat
Agents is finally released.