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Platform: Nintendo DS
Genre: Real Time Strategy
Publisher: TBA
Developer: Kyrc Studios
ETA: TBA 

 

 

 

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Night of War Songs

 

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With the touch screen found on the Nintendo DS, the door has been opened for certain, normally PC-based genres to make a smooth transition onto this handheld system.  The way in which the stylus pen works on the screen is much the same as how a mouse works on a 2D field to manipulate on-screen objects.  As such, it doesn’t come as much of a surprise that real-time strategy games, normally a genre that doesn’t translate well onto a console, have begun to do reasonably well for themselves on the DS.  Soon to be another addition to this growing genre is Night of War Songs.

 

Taking place in the world of Rea, a land largely inspired by the Middle Ages, with a liberal dose of the mythology prevalent at the time, one gets the impression that the game’s developer, Kyrc Studios, is going for a semi-realistic fantasy vibe with this game.  That in mind, players can expect to encounter three different races in Night of War Songs: the Ishina, a theocratic empire of humans, a Vampire race, and a completely new breed dubbed the Vania.

 

As one might expect, this diverse assortment of races have some very different views of the world and how it should be ruled, and as such tend to clash on a regular basis.  How this all comes together in the game’s narrative is that it has been about 30 years since the last great war between the Vampires and the other races of Rea.  After defeating the Vampires, things returned to normal, but now it looks like these creatures of the night are amassing their forces again, and it will be up to gamers to quash their attack, or play as the Vampires and emerge victorious.

 

Details on exactly what players can do in campaigns are sketchy at the moment, but we do have 

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a basic idea of different options that will be available.  Obviously, there will be Wifi multiplayer modes, but on top of this there is something called “Arena” play.  Here, one will compete against a friend in objective based missions of various sorts.  The first to complete their objectives is the winner.

 

At this point, though, it looks like Night of War Songs is in very early stages of development, and has yet to even find a publisher.  Most of the information available for the game appears to have both feet firmly planted in Europe.  Hopefully, as E3 approaches the game’s developer will be more inclined to spill the games on this portable RTS.

 

Mr. Nash

(April 11, 2006)