trick
attack, contest, and training mode, which includes a half-pipe for major
stunts.
Navigate
surprise avalanches, rock-slides and varying weather conditions that
affect boarding and may open unseen paths.
Nail
unreal trick combos or lay it on the line and rage down the mountain.
Experience
smooth controls that simulate the feeling of gliding across fresh
mountain-top powder.
The
single biggest worry I have with Avalanche is that it has missed its
release date. This can mean
one of two things. 1) They’re sorting out minor problems and hammering
out aspects of the gameplay. No
one minds waiting for a game if it means a better experience. 2) The
problems are so endemic that the title will continually miss its release
date until the publisher shoves it out the door just to get it over
with. Nintendo has a track
record of publishing solid titles so the first explanation seems a
better bet.

With
all the features promised (rock-slides? I’m in!) and the various play
modes, it almost seems like a foregone conclusion that this will be a
great game. Course I’m
not one to render a verdict before actually playing the game!
1080°
White Storm will be spraying snow on the GameCube mid-April 2003.
-
Omni