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Character
creation will be two-fold, first will be the return of the Job System
from Final Fantasy V and Final Fantasy Tactics.
With this players will be able to choose a profession, each
bringing its unique talent to the table.
On top of this players will be able to choose their characters’
race.

Battles
are inline with what we’ve come to expect in a Final Fantasy game,
selecting from a series of options then going after the enemy.
Players will also be given the option for their characters to
charge up their attacks for extra damage, but this can leave them open
to enemy attacks while doing so.
If
there’s any one thing that Square has made a name for itself with,
it’s for the level of detail they’ve been able to pour into their
games’ graphics and Crystal Chronicles is no exception.
With a more cartoon-styled, less realistic motif, the game’s
visuals are reminiscent of those found in Final Fantasy IX as the
characters and scenery have a far more whimsical look to them.
On top of this the swirling gases of the game world and lighting
effects are looking very promising.
It’s
been a long time since we’ve seen Square make a game for a Nintendo
console, and it would seem that most Gamecube fans are salivating over
Crystal Chronicles. Their
wait won’t be too much longer as the game hits store shelves in North
America in February 2004.
-
Mr. Nash
(November
11, 2003) |