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Platform: GameCube

Genre: First-person Shooter

Publisher: Nintendo

Developer: Retro Studios

ETA: November 15, 2004

 

Related Links:

Review: Metroid Prime (GC)

Review: Medal of Honor – Frontline (GC)

Review: Star Wars Jedi Knight II - Jedi Outcast (GC)

Action Figure: Samus Aran

 

 

 

 

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Metroid Prime 2: Echoes

 

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Hey, Metroid Prime gets a sequel!

 

What else do you want to know?  How’s this, then: more of the same.  Definitely not a bad thing but here’s the official word from Nintendo:

 

In this first-person adventure, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness. Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet to discover secrets and augment her suit's weapons and abilities.

 

Immerse yourself in Light and Dark Aether as you explore massive, dangerous alien environments teeming with intelligent enemies. Using an array of high-tech interfaces, analyze clues in the environment and even pinpoint secrets. Your Scan Visor will be integral, helping you explore every nook and cranny and scan creatures for vulnerabilities.  

 

Tons of new power-ups await, including the Dark and Light Beams, which make use of an all-new ammo system! Plenty of beam weapons, visors, bombs, missile and suit upgrades, and power-ups like the Space Jump and Grapple Beam return as well.

 

Bounty hunter...or hunted? For the first time in the history of the celebrated Metroid franchise, up to four players can battle one another as they search for weapons, grapple across ceilings and turn into Morph Balls to make their escapes.  

 

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When Samus investigates an abandoned Federation ship on a planet named Aether, her ship is incapacitated by a freak electrical aberration in the atmosphere. Crash-landing on the planet's surface, she finds the scene of a slaughter. A group of creatures borne of darkness, known as the Ing Horde, attack her and steal a number of her Power Suit's abilities, leaving her for dead. As she soon comes to realize, the planet has been dimensionally doubled: One exists in darkness, the other in light. The peaceful people of Light Aether, called the Luminoth, are slowly being destroyed by the Ing Horde, and the loss of their generators will mean the permanent eclipse of the planet by Dark Aether. Not only that, but Samus soon finds that something more dangerous than the Ing stalks the planet surface: A dark creature is on the loose, and growing more lethal by the minute.

 

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How to progress through the game: Explore the dual worlds of Dark and Light Aether, battling enemies and gaining power-ups. Every power-up you find will help you access new areas, so study your environment carefully and always remain on guard. In multiplayer, use power-ups like the Grapple Beam and Morph Ball to take on up to three friends in classic death matches.

 

Special powers/weapons/moves/features: There are many new power-ups and missile combos, including the Dark and Light Beams and many more. Many of the hallmarks of the Metroid series return as well, like the Charge Beam, Missiles, Morph Ball, Boost Ball, Grapple Beam and Scan Visor.

 

On the surface, the quick summation could be “Legend of Zelda: Link to the Past meets Metroid Prime.”  But does this act against Metroid Prime 2?  I don’t think so.

 

Though the single-player game is getting the attention it deserves, the most noise is being made about multiplayer, which many lamented wasn’t included in the original.  Only four-player deathmatch is noted, which is sure to make make those same people that complained about lack of multiplayer in the original to whine about not being able to play online.  There’s no pleasing some people!

 

As a big fan of the original, I’m really looking forward to Metroid Prime 2: Echoes.  It’s planned to ship November 15, 2004 – six days after Halo 2.  So, if you own an Xbox and a GameCube you’re pretty much set for gaming come November.

 

- Omni

(August 7, 2004)