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players arsenals as they traverse Advent Rising’s world.
There will also be plenty of tangible firearms with multiple
modes of fire and vehicles at one’s disposal to wreak bloody havoc on
the Seekers with.
Glyphx
plans to make each of the environments in Advent truly massive, so
hopefully this will allow for a lot of exploration as players control
Gideon. Also present is the
ability to target two enemies at once during combat.
Hopefully we’ll see even more interesting gameplay features as
the game continues to take form.

The
game will run on the Unreal Warfare engine and looks very pretty judging
from what has been released so far.
With high levels of detail, pretty lighting effects, and fancy
animations, players could be in store for quite a bit of eye candy in
Advent Rising.
Features:
Fast-paced
3rd person action-adventure.
Single-player
game play presented in stunning, cinematic format.
Built
on state-of-the-art Unreal Warfare Engine.
Sweeping,
evolving story by Hugo and Nebula award-winning author Orson Scott Card.
Develop
Amazing Superhuman powers, wield an arsenal of Awesome Weapons, and take
control of a vast array of incredible Vehicles.
Versatile
control scheme that allows for acrobatic movement and precise targeting
of enemies while quickly switching between weapons and powers.
An
Unprecedented Game play experience that allows you to play through all
of the thrilling action sequences in a blockbuster movie or game, not
just watch them.
Six
Chapters comprised of Twenty-seven Heart-stopping levels.
Digital
Dolby 5.1 Surround support.
Anticipated
Rating: Age 13+ for sci-fi violence.
Narrative,
though, is what appears to be taking center stage in Advent Rising, as
Glyphx is really trying to convey a very epic feel for the game.
With a different sort of twist on the “ancient race” formula
in sci-fi the game already seems to be on its way there.
We’ll get to see how well they pulled it all off when the game
is released in early 2004.
-
Mr. Nash
(October
30, 2003)
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