Be
notified of site updates. Sign-up for the Newsletter sent out twice
weekly.
Enter
E-Mail Address Below:
Batman: Dark
Tomorrow
Crime
runs rampant in Gotham City.What
makes it such a magnet for such villainous maniacs as The Joker, Mr.
Freeze, Scarface, Killer Croc and Poison Ivy?Is it the dankness, the dreary gloom, the whacked-out
architecture?Or is Bruce
Wayne secretly paying them to stick around and cause trouble so Batman
can play the hero again and again?Kemco probably won’t answer that question with their foray into
the darkness of Gotham City with Batman: Dark Tomorrow (B:DT), but at
least gamers will have another go at donning the cape and cowl.
The
story, spawned from the mind of Scott Peterson and tweaked by Kenji
Terada, has Gotham City plunged into chaos with a massive crime wave,
the kidnapping of Police Commissioner Gordon, and a violent gang turf
war.(This is why real
estate prices in Gotham are always rock bottom.)Peterson has worked on Batman stories for the comics and Terada
was involved with the first two Final Fantasy games.
Thrown
into the mix is the usual menagerie of super (and not so super) villains
including, but not limited to, Black Mask, Ratcatcher, and, my favorite,
Killer Croc.Taking into
account Gotham’s nightmarish mish-mash of buildings and infrastructure
it’s almost a sure bet that Batman will face-off against the bosses on
their own turf. (i.e. Ratcatcher in the sewers.)The infamous Arkham Asylum is mentioned by name and its inclusion
practically guarantees that there will either be an inmate breakout or
an actual visit to the psychiatric hell to fight the inmates, the most
famous being The Joker who seems to be able to come as go from Arkham at
will.One of the gang
leaders involved is none other than Scarface – that hand puppet from
Hell that is really handy with a Tommy gun.Eventually Batman will have to showdown with each of them to
unravel the kidnapping of Gordon (who is reportedly being held at Arkham)
and put an end to the crime wave -- and possibly save the world.
With
Ubisoft’s Batman: Vengeance as the most recent basis for comparison,
gamers should expect B:DT to either live-up to that game or exceed it.Ubisoft managed to capture the various Bat-devices used in the
Animated Series, and Kemco is looking to capture the devices found in
the comics with a fully-loaded utility belt and various bat-items.The ubiquitous batarang is back, but he also has access to smoke
pellets and a universal tool.(When
I see “universal tool” I always think lock-picking puzzles and
disabling security systems, so its almost a given that there will
stealth elements involved during a mission.)Besides some ranged attacks, Batman’s main form of attack has
always been fist-to-jaw and knee-to-groin melee flurries.He may soften a target with a well-placed batarang but he always
finishes up toe-to-to.Once
he’s done pummeling them, Batman always does the right thing by
cuffing the perp – and never giving him a few kicks when he’s down.
Graphically,
B:DT impresses.This is a
more “realistic” Batman design, seemingly based on the comic book
Batman.However, reports
from E3 didn’t have much good to say about the camera, which seems to
flip-flop from scene to scene in an inconsistent manner.In an action game, the camera is extremely important –
especially when you have a character as mobile as Batman.Plus, it could make targeting enemies with ranged weapons a real
pain.Looking good is one
thing, being easy to watch (and understand) for long stretches is
another. All that being said, darned if it don't look like Metal
Gear Solid 2.
The
same complaint was also made of the control, which at least one attendee
described as, “sloppy.”Kemco
should fix this before unleashing B:DT – even if it sets the release
date back to Winter 2002/2003.Nothing
kills a fighting/action game faster than sloppy controls.If a game looks good, has a great story, and handles like a Yugo
with a deftly fastened wrench to the steering column in place of a real
steering wheel, the whole thing might as well have been sent directly to
the dump.
With
hopes running high, Kemco should take their time and get it right.They have a solid premise, a marquee character, interesting
locales, and a comic book story suitable to the Batman universe.If everything comes together, Batman: Dark Tomorrow could set the
bar higher (or at least clear it) for comic book based videogames when
it arrives November 2002.