Curse of the West
yee-haw. It looks like
someone decided to get off their butt and make a game featuring cowboys.
Crossing gunslingers with the supernatural, Darkwatch: Curse of
the West hopes to bring a little something new to the woefully
under-utilized, Stetson-sporting, tobacco-spitting, spur-clanging
Western genre. Taking the
form of a first person shooter, players will have plenty of zombies,
vampires, and the like to blast at on their Playstation 2 or Xbox later
things into context, Darkwatch is an ancient organization whose mandate
is to track down the evil nasties of the world, like vampires and the
such, and swiftly dispatching them before they can get up to no good.
In comes Jericho Cross, an outlaw gunslinger who joined the
Darkwatch after a run-in with a vampire lord.
After having been bitten by said vampire, Jericho joined the
ancient order in order to track the being down and destroy it in hopes
that it would save him from being cursed with a doomed soul.
Hunting down this vampire through America’s old west,
Jericho will have a
large arsenal of advanced weapons and gadgetry at his disposal thanks to
the Darkwatch. Ranging from
powered-up versions of weapons that have become standards of the old
west to assault vehicles, players will have a lot of firepower in the
purportedly gigantic worlds of the game.
on the game is still fairly sparse outside of the more vague,
over-arching sound bites released thus far, though hopefully we'll be
able to take a close look come E3. Being
handled by Sammy’s US studios, the game is slated for release on the
PS2 and Xbox during every game writer’s “favorite” time of year:
Q4! Good times…
(February 10, 2004)