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Platform: Playstation 2, Xbox
Genre: Fighting
Publisher: Atari
Developer: Pipeworks Software
ETA: Fall 2004
Related Links:

Review: Godzilla - Destroy All Monsters Melee (GC)

Review: Godzilla - Destroy All Monsters Melee (XB)

 

 

 

 

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Godzilla: Save the Earth

 

godzilla save the earth preview          godzilla save the earth preview

 

It’s been firmly established that it’s impossible to kill Godzilla so that he stays dead.  There’s always some convenient alien, natural disaster, time travel experiment, etc. that brings him back from the dead.  So, it makes sense that instead of being killed off for good, Toho, the producers behind the Godzilla films, has retired the big green lizard.  Until further notice, Godzilla is out of action.

 

Or is he?  

 

 

He may be gone from the film world, but Pipeworks Software and Atari is bringing him back to the gaming world in Godzilla: Save the Earth, the follow-up to Godzilla: Destroy All Monsters Melee – one of my personal favorites from the last couple of years.  And the way it stands now with the kind of features being promised, I’m already primed for the sequel, but maybe not as primed as Peter Wyse, executive producer at Atari:

 

"Godzilla: Save the Earth combines the epic scope that is the hallmark of the landmark movies with an amazing single-player Action Mode to create the definitive adventure fighting game on any system," said Peter Wyse, executive producer at Atari. "With more monsters, more cities and more radioactive monster bashing, Godzilla fans won't believe the authenticity, while fighting and adventure gamers will have a unique experience with one of the best known film legends in the world!"

 

You can temper what Mr. Wyse says with the fact he’s on Atari’s payroll and therefore his comments are somewhat biased.  (Besides, I have yet to come across anyone that actually talks like that.)  That said, I’m pretty stoked too.  Here’s the official line:

 

Players will have nine game modes to choose from, including Action, the mission-based single-player game; Challenges, a series of single-player challenges to complete; Custom, where players can set the parameters of a fight; Versus, the classic one-on-one melee battle; and many more. The game also includes mini games, including rail-type arcade sequences.

 

In the single-player game, G-Force scientists have cracked Godzilla's genetic code from samples obtained during the Vortaak invasion. Scientists have refined the code to grow super-enriched "Godzilla-Matter" -- a virtually indestructible substance with the exact physical properties as Godzilla's radioactive back spikes. The Vortaak learn of the Godzilla Matter and strike Monster Island in an attempt to steal G-Cells and seize control of Earth's monsters. As Godzilla, the player awakens and fights to stop the UFOs from stealing G-Cells, and to free his fellow monsters from captivity. Throughout the game's missions, Vorticia sends waves of monsters, UFOs, mind-controlled military and earth-threatening devices at Godzilla, who must fight to defeat the enemies and find the hidden G-Cells before the UFOs can steal them.

 

The epic battle for Earth will range across the globe in more than a dozen massive, destructible city environments, including San Francisco, Los Angeles, Tokyo, Osaka and New York.

 

Environments have been enhanced and enlarged, featuring hills, oceans, harbors and mountains. All structures in the game have advanced destruction mechanics, enabling them to be partially damaged or completely destroyed through multiple impacts. Striking larger buildings will produce dynamically generated gouges that expose the internal skeletal structure before they eventually crumble to the ground.

 

Both the PlayStation2 and Xbox versions will feature a variety of online multiplayer options for up to four players where gamers can smash, bash and trash opposing monsters and cities in gargantuan online melees. Player will be able to go head-to-head, three- or four-player free-for-all, or team up for two-on-two combat.

 

Godzilla will face off against more than 18 classic Toho movie monsters, each carefully designed to recreate the authentic film look and feel. Monsters include Godzilla 2000 and 90s, King Ghidorah, Gigan, Mothra, SpaceGodzilla, Biollante and many more.

 

godzilla save the earth preview          godzilla save the earth preview

 

More detailed cities?  Bigger fighting arenas?  Hills?  A single-player game that actually looks like more than just beating up other monsters?  Biollante as a playable monster?  The Vortaak return?  To quote Meg Ryan in When Harry Met Sally, “Yes, yes, yes!”

 

My one reservation is that it's not planned to be launched on the GameCube.  Since it's coming for Playstation 2 and Xbox I fear we'll see a game scaled to the lowest common denominator: the Playstation 2.  One of the things I liked about the Destroy All Monsters Melee was that it came out on GameCube first, then was released on Xbox some months later with refinements on the graphical and control fronts.  By the numbers, the Xbox is more powerful than the PS2 and most multi-console games look better on Xbox, so if the lowest common denominator was the GameCube, both versions would look better.  (Granted, Godzilla: Save the Earth is looking pretty sweet anyway.)

 

Without a doubt, Godzilla: Save the Earth is the most anticipated fighter on my Q4 list.

 

- Omni

(July 3, 2004)

   
 

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