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The
Great Escape
Usually
when a developer announces that they’re going to make a title based on
a moving gamers cringe as they think of what flavor of the moment flick
riding high on the hype machine will get pumped out, playing like a
half-assed waste of time.Take
2 has other plans here, actually making a game based on a truly classic
film, The Great Escape, a film of a group of Allied POWs that escape
from Stalag Luft III prisoner of war camp in Europe and carefully inch
their way to freedom.
It
looks like the game will recreate some moments from the moving while
pitting the player in some instances not seen on-screen, seemingly a
similar approach as what Golden Eye took on the N64 where it took place
in the realm of the Bond movie, but didn’t follow it verbatim, thusly
not feeling like a re-enactment rehash.Hopefully the same will hold true with The Great Escape as
players take control of the characters from the movie in an attempt to
escape their Nazi prison and safely get out of occupied Europe.It’ll be interesting to see how a game based on a classic movie
turns out.Who knows, maybe
if this one does well we’ll see a game based on Seven Samurai.
Features:
Immensely
popular and well-known cult film license.
Stealth
controls such as the ‘keyhole camera’ and ‘distractions’ to
divert the guards’ attention.
A
unique combination of different gameplay that mirrors the dynamic
changes in the film - slow stealthy sections, and fast-paced
adrenalin filled combat and chase sequences.
Multiple
characters each with their own skill-set the player can apply; Hilts
‘the Cooler King’ (played by Steve McQueen) can pick locks,
MacDonald ‘intelligence’ can speak German, Hendley ‘the
scrounger’ can pick pockets, and so on.
A
unique mix of vehicles the player can control (motorbikes, trucks
etc..)
Specialist
Enemy Units Types - ‘Ferrets’ are specialist anti-escape
officers who search for suspicious behavior, ‘Goons’ are the
guards charged with security in the camp…
‘Distraction’
game feature - other prisoners will help you carry out your
objectives by creating a wide variety of visually impressive in-game
distractions.
Incapacitate
guards and drag them into the shadows to avoid attention