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Platform: PC, Xbox 360
Genre: FPS
Publisher: Take 2
Developer: Human Head Studios
ETA: 2006 

 

 

 

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Prey

 

There are a few games that have been discussed over the years that have had insanely long development cycles, with everyone wondering when the thing will come out, or if it will even see the light of day.  One such game is Duke Nukem Forever, which has more or less become a running joke on many a message board when people talk about a release date for the thing.  Another game that has come pretty damn close to the same fate is Prey.  However, a new publisher and developer have picked up the IP, and are now back at work on making the game, with all signs pointing to the long watched first person shooter likely coming out sooner than later.

 

prey-1.jpg (38210 bytes)          prey-2.jpg (36575 bytes)

 

Players will find themselves taking on the role of a Cherokee mechanic named Tommy, who, along with his girlfriend, finds himself suddenly abducted and trapped on an alien spaceship.  Of course, these aliens aren’t very nice, making escape a most welcome option.  As such, players need to find a way off the ship, and also stop the aliens from destroying Earth.  To help round out the story a bit, and make sure it doesn’t sound like every other “Oooo, aliens 

are bad, and out to destroy us all” plot out there, the game will also tap into Tommy's Cherokee roots, as he has a spirit companion in the form of a hawk, as well as other hints that connect to Tommy’s cultural heritage.

 

With the FPS being around for so long now, it’s not hard to get a bit wary of constantly seeing new additions to the genre come along.  In order to help Prey stand out from the crowd, the game’s developer, Human Head Studios, have a couple of things that they are working on.  Firstly, they will be introducing portal technology that will allow 

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enemies to appear out of nowhere, catching players off guard.  This could be interesting if players are trying to sneak up on a guard, then all of a sudden three other enemies appear around him, for instance.  The second feature that is in the works taps into how the ship that Tommy is trapped on is an organic vessel.  As such, various parts of the ship itself will try to attack players as they make their way through the game.  Blasting through hordes of little green men can be challenge enough in an FPS, but dealing with malicious bulkheads, and the like may well add a new dimension to the gameplay if Human Head has anything to say about it.

 

prey-3.jpg (36018 bytes)          prey-4.jpg (43440 bytes)

 

Even with some tweaks being added to a long running genre, one has to wonder what the main reason will be for gamers to run out and buy Prey when the game is completed.  Will it purely be from all the features the game has, or simply out of curiosity of how this game, initially announced almost a decade ago, turns out.

 

Mr. Nash

(July 3, 2005)

 

 

 

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