Platform: GC, PS2, XB

Genre: Stealth / Action

Publisher: Kemco

Developer: Bits Studios Ltd.

ETA: Q4 2003

 

Related Links:

Review: Splinter Cell (PS2)

Review: Splinter Cell (XB)

Review: Metal Gear Solid 2 (PS2)

 

 

 

 

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Rogue Ops

 

rogue ops preview          rogue ops preview

 

With Splinter Cell’s widespread acclaim and “Best Selling” status, it was only a matter of time (say, 10 seconds) that other developers would swing in and take some cues from the stealthy action.  And as you read through the fact sheet you can’t help but notice the similarities.  Speaking of which, here are the facts:

 

Rocked from normality by an explosion that claimed her daughter and husband, ex-Green Beret Nikki Conners exploits her military training and her new role as leading lady in a covert government agency to further her personal quest for vengeance. After receiving two years of grueling instruction, she is unleashed upon Omega 19, a terrorist organization recognized as the most ominous in the world. With a host of engaging missions, Rogue Ops tests Nikki’s ability to survive in any situation as she works with team members and fights enemies throughout intense gameplay.

 

rogue ops preview           rogue ops preview

 

Features:

Compelling story that unfolds across eight chapters, each being a complete level with unique objectives, obstacles and character and environment interaction.

 

Innovative stealth capabilities, such as blending into shadows, picking the pockets of unsuspecting guards, and a novel stealth combo combat system.

 

Ten weapons for combat, including pistols, dart gun, sniper rifle, mines and grenades.

 

Incredible Spy gadgets, such as a special vision mode that combines infrared, low light and x-ray vision.

 

Xbox Live online capabilities allow players to download additional content.

 

 

On the surface and based on the short demo at E3, it’s pretty easy to write up Rogue Ops as a Splinter Cell / Nikita hybrid.  Instead of concentrating on realism, Rogue Ops is a bit more fantastical with some way-out security systems to overcome.  However, there seems to be a bit more offered in terms of player choice than Splinter Cell.  For example, instead of killing a guard, simply pick-pocket the necessary keys and continue on your way.  The pick-pocketing won’t be that easy though because (at least with the quick demo) the enemy AI seemed to be quite alert to strange noises and things that might be out of place.

 

Will Rogue Ops be a cheap rip-off or a solid stealth/action title or simply average?  We’ll get to see the results come the 4th Quarter.

 

- Omni

(July 13, 2003)