Platform: GC, PS2

Developer: LucasArts

Publisher: LucasArts

Genre: Action/Adventure

ETA: Spring 2003  

 

 

 

 

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RTX Red Rock

 

rtx red rock preview   rtx red rock preview   rtx red rock preview

 

It's good see an original game coming from LucasArts again.  I'll be the first to defend Star Wars games, but after a while even that universe can grow stale.  Give me originality every time!  Anyway, on with the official stuff:

 

100 years in the future Red Rock, mankind's first colony on Mars, is besieged by a brutal alien force and military leaders on faraway Earth are stymied so they call on Radical Tactics Expert (RTX) Eugene Zeno "E.Z." Wheeler as their best hope in RTX Red Rock from LucasArts Entertainment Company LLC. RTX Red Rock is an epic third-person action-adventure expected to release Spring 2003 on PlayStation 2 and Nintendo GameCube.

Radical Tactics Experts, who evolved out of the military's special forces, are the smartest and toughest members of the armed services, uniquely known for their strategic thinking, adaptability, and pure military muscle. Individuals from this elite unit are trained for insertion into undefined combat situations where even a small team is too large and unwieldy. In RTX Red Rock players immerse themselves into the role of Wheeler, who engages in fierce tactical combat, investigates mysterious, foreboding environments, and solves challenging puzzles to reclaim the Red Rock colony on Mars.

The game begins when Wheeler embarks on a reconnaissance mission to Mars' inner moon, Phobos, to monitor the movements of the L.E.D.s, a ruthlessly hostile alien species who have ransacked the colony. The expectation is that everyone is dead. Upon arrival, Wheeler picks up a distress call from Cimmeria Rajan, Red Rock's young and beautiful Chief Colony Officer. Contrary to the military's worst fears, she and a handful of others survived the alien invasion. Wheeler quickly descends to the planet's surface for a sustained rescue operation that challenges him to swim through underground waterways, cross Mars' frozen deserts, penetrate the colony ruins, and sneak into alien ships, battling L.E.D.s at every turn.

rtx red rock preview        rtx red rock preview


"RTX Red Rock follows in the tradition of classic award-winning original games from LucasArts such as Grim Fandango, The Dig, and Full Throttle," says Tom Byron, director of product marketing for LucasArts. "We know players will quickly welcome E.Z. Wheeler into the LucasArts family of heroes, as this game perfectly blends them with a rich, compelling story and gripping game play."

Action in RTX Red Rock is distinguished by Wheeler's unique mechanized abilities, granted to him through a series of medical operations to mend previous combat injuries. Wheeler's synthetic right arm is both tool and weapon, upgradeable to grappling hook, taser, grenade launcher, and more. Likewise, his synthetic left eye is sensitive to special wavelengths and can be used to locate and target hidden aliens, identify traps, and uncover power-ups throughout the game's 10 levels. State-of-the-art computer techniques allow LucasArts to blend realism and fantasy, bringing players to the planet Mars in a way never before possible.

Joining Wheeler in this treacherous adventure is his faithful digital sidekick IRIS (Independent Removable Information System). IRIS is a portable computer module with an impudent female personality. When inserted into standard ports on various robots and control panels she comes to chattering life and, guided by the player, helps Wheeler solve his problems. Utilizing control of IRIS for portions of the game, players directly command robots, Martian rovers, and other highly maneuverable alien craft. RTX Red Rock also will feature a two-player split-screen multiplayer mode for head-to-head battles, capture the flag tournaments, and exhilarating races in some of the game's many vehicles.

 

LucasArts games have always been about character and, more specifically, good character names.  Eugene Zeno "E.Z." Wheeler.  Has a good ring to it.  Even if the game totally bombs, the world will at least have "E.Z."

 

Put aside the obvious nods to Halo (XB) -- the digital IRIS sidekick and one-man army ethos -- and even more recent games like Metroid Prime (GC) this seems to have more to do with the traditional "Save the Princess" quests of yesteryear.  This time on Mars.  With a cool cybernetic arm, a synthetic eye for all those necessary environmental scans, and a uniform that is equal parts traffic pylon and 22rd Century pizza delivery guy.

 

 

To say he looks on the quirky side is almost an understatement.

 

My biggest concerns lie with 1) a possibly annoying sidekick with IRIS and 2) an attempt to include too much.  There's mention of vehicles and a focus on exploring vastly different environments.  With this inclusion there's always a danger of losing focus, which in turn can bring down the rest of the game.  And gaming has an over-abundance of annoying and/or useless sidekicks.  LucasArts has to walk the line between useful and keeping the sidekick in the background (where sidekicks belong).  Also, the voice has to be right.  LucasArts has always been pretty good about getting good voice actors so I'm not too concerned on that score.

 

Whatever the outcome, RTX Red Rock should be hitting GameCube and Playstation 2 Spring 2003.

 

- Omni

(January 13, 2002)

 

 

 

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