Platform: PC,
Xbox 360 Genre: Strategy / Action Publisher: Bethesda Softworks Developer: Mad Doc Software ETA: Fall 2006
Star
Trek: Legacy
If
one were to look at all of the sci-fi games released for the PC over the
years, it wouldn’t take long to stumble across the small army of Star
Trek games that have been made for the platform.If you can think of a facet of the franchise that particularly stands
out in your mind, chances are good that it has found its way into one of
these games.One of the few
things that hasn’t really been seen in all of these Star Trek games is
a seamless transition from one epoch to the next over the course of one
game.Now the folks at
Bethesda plan to do something about this with Star Trek: Legacy on the
PC and Xbox 360.
Basically, the key feature of
Legacy is that it follows the Star Trek
universe right from the time of Jonathan Archer up to the era in which
Star Trek: The Next Generation takes place.Up to this point gamers had to pick and choose between different
games to play in these eras.Did
they want to play in Kirk’s universe?What about fighting the Borg?Maybe
a game
about Klingons is the way to go?With
Legacy, fans can steadily progress through many of these time periods.
All
the while, there will be four different races for players to choose
from.Obviously, there are
the humans of the Federation, and the Klingons will be there; for those
who want a race more of the evil / conniving variety, the Romulans and Borg
will also be selectable.
Of
course, with a large selection of races, comes a large selection of
spaceships to cart them around in.As such, Bethesda is planning over 60 ships for building,
piloting, and taking into battle.These
will range from science vessels, to transports, to
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scouts,
and battleships.Over time,
the various ships will improve, as players make the transition from one
era to the next, taking advantage of all of the new technology that
comes with it.As such, it
appears that Bethesda is trying to add an element of emotional
attachment to various ships in the game.Players can build a dandy Constitution Class starship, go on all
sorts of adventures with it, only for it to eventually become obsolete.When this happens, conventional wisdom would say to mothball the
thing, but think of the fun times you had.Are you really ready to let it go so easily?
So,
here we are.Lots of ships,
and a quartet of races that don’t always see eye to eye.Not surprisingly, this will lead to quite a few conflicts in Legacy, and with that players will have to go to war.Combat appears to be fast-paced, as this game will step away from
the more real-time strategy-flavored offerings that have become more
popular in Star Trek games.Here,
large fleets of ships will clash, but players will have more direct
control over vessels, though the details on this are sparse at this time.
Nonetheless, it looks like the game's developers want battles to bring a
more visceral experience to gamers.
All
the while, Bethesda is promising copious amounts of eye candy, with
large detailed, ships, pretty nebulas, and fancy lighting effects.There have been countless Star Trek games to come out over
the years, many of which have become quite popular.As such, Bethesda will have to put their best foot forward to
make sure that Legacy stands out from the crowd.Hopefully, covering such a large amount of Star Trek history
will do the trick.