Platform: GC, PS2, Xbox

Genre: Action

Publisher: Blizzard

Developer: Nihilistic / Blizzard

ETA: Sometime 2004

 

Related Links:

Review: Splinter Cell (XB)

Review: Metal Gear Solid 2 (PS2)

 

 

 

 

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StarCraft: Ghost

 

starcraft ghost preview          starcraft ghost preview

starcraft ghost preview           starcraft ghost preview


I'm a huge fan of extreme heavy metal. Some of my favorite groups sing about eating dead babies while worshipping Satan. In such an underground scene, the fans protect their own with fierce loyalty, but are also the first to cry, "Sellout," when a group changes its style even mildly.

In my research of StarCraft: Ghost (SCG), I found it interesting that Blizzard made a point in their FAQ to highlight the fact that they started out developing console games before they took to being one of the best developers of RTS and action RPG games on the PC. It seems that they were perhaps expecting a backlash for developing a title that is exclusively console oriented. Before we delve any further into the actual merits of the game, let me be one of the many who will likely speak the word that illustrates pure envy on the part of PC/Mac gamers everywhere towards their console playing cousins, "SELLOUTS!"


Despite being seemingly completely out of their element, Blizzard is looking to pull of something fairly ambitious, with the help of developing partner Nihilistic. For those of you unfamiliar with Nihilistic, they were responsible for the hopelessly flawed yet unbelievably addictive Vamipre: The Masquerade Redemption. As a development team, they don't seem to have too much experience in what they are trying to accomplish, yet if there is a development company that could pull off something so out of their element it would probably have to be Blizzard.

 

starcraft ghost preview          starcraft ghost preview

 

starcraft ghost preview          starcraft ghost preview


As the title indicates, gamers will play as Nova, one of the elite ghost operatives introduced in the original StarCraft. No plot details have been released yet except that the plotline will figure into the existing StarCraft story. Players will have the abilities associated with being a ghost; psionic abilities, extreme agility, and speed, and the ability to cloak. Players will also have access to weapons that are familiar to gamers from the original StarCraft game. As Nova, you will also have the ability to call down massive strikes on huge land targets.

 

With an open-ended gameplay style, the development team is looking for that level of perfection where players will be able to complete missions the way that they want to and not exactly the way developers have decided for them. Vehicles will also play an integral part of the game, and players will be happy to see the cameos of certain units from the RTS game. All in all, a high level of continuity with the existing StarCraft universe is being sought by the development team. Online plans for the game are still up in the air, but the development team hasn't ruled out including some form of multiplayer.

 

 

All this may sound underwhelming at the moment for most PC gamers, and some console gamers who have seen way too many 3D action games sink. A quick look at the screenshots may convince some otherwise that this game will be worthwhile, but the ultimate judgment will have to wait until the game is released next year. And for all those concerned, especially PC gamers, it also states on the official site's FAQ specifically that this game is not StarCraft 2, and that that project will be explored sometime in the future.

- Mark Leung

 

Features:

Outmaneuver your enemies at sonic speed.

Infiltrate bases and sneak past guards using the cloak ability.

Lock down vehicles and electronic devices to immobilize them.

Engage in both face-to-face firefights and planet-scale warfare.

Leverage the Resources of an Entire Army.

Call down massive Battlecruiser and Siege Tank strikes.

Take control of familiar StarCraft vehicles.

Wield a variety of familiar weapons, such as the Gauss Rifle and Perdition Flamethrower.

Join your allies in battle and do your part to ensure mission success.

Experience the World of StarCraft in 3D.

See the world of StarCraft on a personal level.

Visit familiar planetary settings.

Explore 3D environments designed for strategic interaction

Use the camera to find unique strategic possibilities.

As Nova, players will be able to scale fences, hang from wires, climb poles and scale walls, and negotiate tightropes.

Unveil the Next Chapter in the StarCraft Saga.

Experience story-driven missions complete with multiple plot twists.

Play a crucial role in the rich StarCraft history.

Engage in combat with a variety of fully rendered units from the StarCraft universe, including the Terran, Zerg, and Protoss.

 

(Update October 5, 2003)

 

 

 

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