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Platform: PC, PS2, Xbox
Genre: Stealth / Action
Publisher: Hip Games
Developer: Blue 52
ETA: March 22, 2004

 

 

 

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Stolen

 

stolen-1.jpg (30656 bytes)         stolen-2.jpg (35178 bytes)

 

Hip Games has a new title coming out that not only has a name sure to launch countless bad puns, but also makes good and sure gamers haven’t forgotten all about stealth-based action games, with a high-tech slant called Stolen.  Of course, the real question is whether or not the game will make players scream that they’ve seen this in Metal Gear Solid, Splinter Cell, 

No One Lives Forever, and a dozen other games with a flair for stealthiness already on the market.

 

Luckily, Hip seems to be off to a good start, with a theme of, “Hey!  Let’s allow people to steal stuff while they’re being all sneaky-like.”  Keeping with this theme, the game focuses on pulling off heists, creeping into various locales, and making off with all sorts of priceless goodies.  Hopefully this will be pulled off well, making for a refreshing departure from finding new and exciting ways to snap people necks, and hide the bodies (though there's sure to be some of this sprinkled throughout as well).

 

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Features:

  • A unique subject matter: play the role of a Hollywood-style thief with a host of athletic and martial abilities.

  • Break into and out of movie-like locations and steal priceless items.

  • Use atmospheric realtime volumetric shadow technology to hide from your enemies.

  • Employ hi-tech gadgets, tools and weapons to reach your objectives.

  • Various security companies and systems to outsmart, each with unique personalities and traits.

  • A stressful atmosphere - with tense and dramatic action set pieces.

  • High tech thief equipment: tracking devices, sonic visor, traversal equipment and more.

  • Various enemies and guards will be doing their best to make you fail. Get ready for some intense action sequences!

  • Vast array of interesting characters set to a mature background story supported by cinematics.

stolen-3.jpg (39086 bytes)          stolen-4.jpg (31007 bytes)

 

Looking at Stolen, it really appears to be the videogame soul brother of Entrapment (the Sean Connary and Catherine Zita Jones film where the two broke into a bunch of museums).  Stealth games have been getting long in the tooth outside of what the major franchises in the genre have been doing as of late.  Hopefully, Stolen can bring a breath of fresh air into the genre.

 

Mr. Nash

(March 8, 2005)

 

 

 

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