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Platform: GameCube, Playstation 2

Genre: Action / RPG

Publisher: Sega

Developer: AM2

ETA: Fall 2004

Related Links:

Review: Virtua Fighter 4 - Evolution (PS2)

Review: Shenmue II (XB)

Review: Shinobi (PS2)

 

 

 

 

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Virtua Quest

 

virtua quest preview          virtua quest preview

 

Without a doubt, one of the most acclaimed fighting franchises is Virtua Fighter – a favorite among fans of the genre and critics.  So how could the Virtua Fighter universe be translated into a different genre?  Well, Sega has found a way.

 

Here’s the official line:

 

Virtua Quest is a 3D Action/RPG that features both core RPG elements (exploration, treasure gathering and character development) and a strong fighting component.

 

The player assumes the identity of a young boy named Sei (pronounced “Say”).  As the player explores each stage, he/she will discover “Virtua Souls” – data clusters that contain information about the martial arts abilities of the legendary Virtua Fighter characters.  These clusters give the player the ability to easily perform complete fighting moves.  As the game’s story progresses, Sei discovers that only he can unlock the potential of the Virtua Souls, and he subsequently gains the attention of an evil syndicate known as Judgment 6.

 

Judgment 6, in a mad bid for power, pursues Sei, attempting to force upon him its dirty work in hopes of bringing down the structure of a vast virtual world.  If it succeeds, the arbiters of justice and power in the real world will come crumbling down, and anarchy will reign.  Sei’s inner strength is put to the test as he fights to keep this from happening.

 

virtua quest preview          virtua quest preview

 

Features:

More than 45 special fighting moves to acquire from “Virtua Souls” giving players the ability to easily perform complex fighting moves.

 

Special “Energy Wire” to pull players from point to point as well as grab onto enemies to chain deadly attack moves together.

 

Collect data chips, then trade them in to power-up your character.

 

“Treasure” items are hidden for players to discover as part of their quest.

 

Traditional RPG elements including cinematic sequences, health points and experience levels.

 

 

Hardcore fans of Virtua Fighter might be disappointed with the stripped-down controls, but if it is to be accessible as an RPG on two different platforms, it makes sense that the nuance controls have been simplified.  (Nothing could be more jarring to an RPG fan than suddenly being tasked with the kind of timing required of current fighting games.)  Neither fighter nor RPG fans should feel alienated.

 

It remains to be seen which characters from the Virtua Fighter mythos will make appearances but if AM2 knows what’s good for itself all of them will appear in one form or another.  (I’d put money on all of the characters appearing.)

 

Virtua Quest is scheduled for a Fall 2004 release.

 

- Omni

(June 20, 2004)

   
 

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