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Dead Rising: Chop Until You Drop
Porting Dead Rising from the Xbox 360 to
the Playstation 3 seems like a logical thing to do, so when Capcom
announced it was being brought to the Wii you could almost hear the
collective cricket-chirping from the hardcore gamer section as they
attempted to wrap their brains around the idea of a sandbox game like
Dead Rising on the comparatively under-powered Wii. |
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structure, Dead Rising: Chop Until You Drop
will be using a more traditional linear mission structure. The
72-hour clock is done away with; instead, each mission will be timed.
And the Overtime mode - unlocked with an "A" ending in the Xbox version
- will be integrated into the game. |
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among us and possibly to avoid annoying the
Wii audience of more causal gamers, the save structure has been
modified. Rather than one save slot, Chop Until You Drop will
include more slots.
(September 1, 2008) |
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