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The Legend of Zelda: Skyward Sword
The "watermark" controller in these images was a temporary feature of the E3 demo. My scrawled notes say that the ghost images will not be present in the final game.
The Legend of Zelda: Skyward Sword's big
feature demonstrated at E3 2010 was its 1:1 swordplay. While the
on-stage demonstration essentially flopped, the hands-on experience,
even under less than ideal conditions, really does work. |
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Sword, if I slashed horizontally from left
to right, that's exactly what Link did on-screen; if the swipe was at a
45-degree angle, that's what Link did; a downward slash and that's what
Link did. |
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attacked very specifically with either a
vertical or horizontal strikes.
(November 2, 2010)
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